This page is for the Warmastered Edition. For the original release, see Darksiders.
Key points
- Updated version of Darksiders with enhanced graphics: support for up to 4k resolutions, doubled all the textures resolution, re-rendered cutscenes in high quality, higher resolution shadows and enhanced post processing effects.
- Fixes several issues from the original port.
- Includes a save conversion tool.
General information
- Official website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- The game was granted to all owners of Darksiders at no cost.
Essential improvements
Skip intro and menu videos
Remove the intro and menu videos[2]
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- Go to
<path-to-game>\media\videos\ .
- Delete, remove, or rename
kaiko_logo.wmv , main_menu_intro.wmv , start_screen_intro.wmv , THQNORDIC_LOGO_Color_white.wmv , and Vigil_Logo1280x720.wmv .
- Run the game. The game should now take you to the logo screen and main menu immediately.
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Game data
Configuration file(s) location
Save game data location
- If no save data is found and there's data in original games save game data path, game offers to import it.
Video settings
Template:Video settings
- Automatic FOV option results in Vert- FOV scaling on widescreen. Manual FOV slider uses vertical FOV ranging from 20° to 90°.
- Native borderless mode causes the game to minimize when losing focus.
Use SRWE for no minimizing[citation needed]
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- Start the game in a window.
- Download and run SRWE.
- Attach the game process.
- Enable Remove borders.
- Enable Fake fullscreen.
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Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Czech |
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French |
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German |
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Hungarian |
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Fan translation. |
Italian |
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Japanese |
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Korean |
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Polish |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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VR support
Issues unresolved
Audio/Video desync in pre-rendered cutscenes
- When being played for the first time in session, sound gets desynced with a video in pre-rendered cutscenes.[citation needed]
Audio mixing issues in pre-rendered cutscenes
- Noticeable by music and sounds effects being much more quiet than the voices in pre-rendered cutscenes.[3]
Controller disconnected
- Game will lock up completely with this message on the screen if controller gets disconnected. Only way to continue is to reconnect the controller, which only work with XInput controllers. With other controllers the game must be forcefully closed.
Language setting is not saved
- Game language will fallback to computer language if you change menu language.
Issues fixed
Loading screen is stuck
Enable VSync from Advanced Options.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
10, 11 |
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Shader Model support |
4.1, 5.0 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
Havok |
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Audio |
FMOD |
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Interface |
Scaleform |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
7, 8, 10 | |
Processor (CPU) |
Intel Dual Core AMD Dual Core |
Intel Quad Core AMD Quad Core |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
36 GB | |
Video card (GPU) |
AMD/Nvidia 1 GB of VRAM DirectX 10 compatible
| DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References