Warpath
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Digital Extremes | |
Publishers | |
Groove Games | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | July 18, 2006 |
Reception | |
Metacritic | 57 |
Taxonomy | |
Monetization | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter, FPS |
Art styles | Realistic |
Themes | Sci-fi |
Key points
- The master server has been shut down. Single player with bots, LAN and practice mode still works.
- Warpath is based on Pariah's engine and some tweaks for Pariah will work on Warpath too.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DVD-ROM | |||
GamersGate (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\Warpath.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. |
Widescreen resolution
Edit Warpath.ini[citation needed] |
---|
WindowedViewportX=800 WindowedViewportY=600 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480
Notes
|
High frame rate
Edit Warpath.ini[citation needed] |
---|
|
HUD scaling
Edit Warpath.ini[citation needed] |
---|
Notes
|
Field of view (FOV)
Use a command console[citation needed] |
---|
|
Anisotropic filtering (AF)
Edit Warpath.ini[citation needed] |
---|
|
Anti-aliasing (AA)
Force MSAA[1] |
---|
TextureToViewportShift=1.000000 bUseTextureToViewportShift=True
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 4.0. | |
Royalty free audio |
- DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX. Warpath EAX 4.0 support is buggy as of DSOAL v1.31a.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Flashing screen glitch when running on modern hardware
- This is caused by setting Visual Effects to maximum value and whenever something explodes in-game.
Instructions[2] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 16 | |||
LAN play | 16 | |||
Online play | 16 | Master server is not available anymore. Can direct IP connect to servers using the open <ip address:port> command in the console. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Type in open <ip address:port> in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7897, 12188, 13188 |
UDP | 7897, 12188, 13188 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000 | |
Processor (CPU) | Intel Pentium III or an AMD Athlon equivalent | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 100% DirectX 9.0 compatible 64MB hardware accelerated video card and the latest drivers (note that the game uses Direct3D 8 API though) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Fudgesiclesxd on 2023-04-05
- ↑ https://forums.guru3d.com/showthread.php?t=147571