This page is for the remaster. For the original 1999 game, see Shadow Man.
Shadow Man Remastered is a Remastered port of the action adventure metroidvania game Shadow Man that adds New content, Modern PC game features such as 4K Rendering, Dynamic Lighting, Etc and restores content that was cut from the original release.
Shadow Man was originally released for PC, Nintendo 64 and the original Sony PlayStation in August 31st 1999 and was later ported to Sega Dreamcast in December 1st in the same year. The game was developed by Acclaim Studios Teesside and published by Acclaim Entertainment. Each version had their own unique differences. The PC version is the original and highest quality version with uncompressed audio and the highest graphical quality. Both the PS1 and N64 versions have slightly redesigned and simplified areas with a few missing small areas (due to hardware limitations). The PS1 version has a low frame rate and is quite glitchy, some sound effects are also missing and some enemy sounds are pitched up. The N64 version has the worst lighting quality and heavily compressed audio with some sounds and music missing. The Dreamcast version is nearly identical to the PC version but with slightly compressed sounds and voices, glitchy music and sounds, sped up sound effects, 60fps with some frame rate drops, darker lighting and new animated water textures. A remastered version by Nightdive Studios titled Shadow Man Remastered was released on April 15th 2021 for PC, January 13th 2022 for PlayStation 4 and Xbox One and January 17th the same year for Nintendo Switch.
There is a new update for the game V1.5, which adds even more content and changes (including the optional Dreamcast water textures and a new boss).
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- Includes the soundtrack as 24-bit/48 kHz FLAC files, found in
<path-to-game>\ShadowManEX04.kpf
(openable with any program that can open ZIP files, such as 7-Zip or WinRAR). Also, other kpf archives include the game's Textures, Voice Clips and SFX which you can modify by either editing them or replacing them with files with the same name. Be sure to open a kpf with WinRAR, drag and drop the replacement file and set compression method to Store
when putting those files in the kpf archives or else you may experience slowdown during the game.
Essential improvements
Skip intro-videos
Use console variable[1]
|
- Open the console in-game with ~.
- Type
g_skipintro 1 , then press ↵ Enter.
|
Edit config file
|
- Navigate to
%USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX .
- Open
kexengine.cfg with text editor.
- Find the line
seta g_skipintro "0" .
- Set it to
seta g_skipintro "1" , then save the file.
|
Remove company logos
|
- Go to
<path-to-game> .
- Delete/rename the
movies folder.
- Opening-cinematic will still play (skippable).
|
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
- By default, the game applies a low-pass filter over digital audio samples. This behavior can be disabled by setting
snd_lowpassfilter
to 0
in the configuration file or the console.
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
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Italian |
|
|
|
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Brazilian Portuguese |
|
|
|
Added in Patch v1.4.[3] |
Russian |
|
|
|
Port of the official localization by Russobit-M, download here. |
Spanish |
|
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|
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Vulkan |
1.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Audio |
XAudio2 |
XAudio 2.9, file version 1.0.2008.230001 |
Input |
SDL2 |
2.0.9.0 |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
10 |
Processor (CPU) |
Intel or AMD Dual-Core 2.0 GHz
| Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
5 GB | |
Video card (GPU) |
OpenGL 3.2 compatible DirectX 10 compatible | |
Sound (audio device) |
DirectX compatible | |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References