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Shadow Man Remastered

From PCGamingWiki, the wiki about fixing PC games

This page is for the remaster. For the original 1999 game, see Shadow Man.

Shadow Man Remastered
Shadow Man Remastered cover
Developers
Nightdive Studios
Acclaim Studios Teesside
Publishers
Nightdive Studios
Engines
Kex Engine
Release dates
Windows April 15, 2021
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Metroidvania
Art styles Stylized
Themes Fantasy, Horror, North America
Series Shadow Man
Shadow Man Remastered on HowLongToBeat
Shadow Man Remastered on IGDB
Shadow Man Remastered on MobyGames
Shadow Man Remastered on Wikipedia
Shadow Man
Shadow Man 1999
Shadow Man Remastered 2021

Shadow Man Remastered is a Remastered port of the action adventure metroidvania game Shadow Man that adds New content, Modern PC game features such as 4K Rendering, Dynamic Lighting, Etc and restores content that was cut from the original release.

Shadow Man was originally released for PC, Nintendo 64 and the original Sony PlayStation in August 31st 1999 and was later ported to Sega Dreamcast in December 1st in the same year. The game was developed by Acclaim Studios Teesside and published by Acclaim Entertainment. Each version had their own unique differences. The PC version is the original and highest quality version with uncompressed audio and the highest graphical quality. Both the PS1 and N64 versions have slightly redesigned and simplified areas with a few missing small areas (due to hardware limitations). The PS1 version has a low frame rate and is quite glitchy, some sound effects are also missing and some enemy sounds are pitched up. The N64 version has the worst lighting quality and heavily compressed audio with some sounds and music missing. The Dreamcast version is nearly identical to the PC version but with slightly compressed sounds and voices, glitchy music and sounds, sped up sound effects, 60fps with some frame rate drops, darker lighting and new animated water textures. A remastered version by Nightdive Studios titled Shadow Man Remastered was released on April 15th 2021 for PC, January 13th 2022 for PlayStation 4 and Xbox One and January 17th the same year for Nintendo Switch.

There is a new update for the game V1.5, which adds even more content and changes (including the optional Dreamcast water textures and a new boss).

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Includes the soundtrack as 24-bit/48 kHz FLAC files, found in <path-to-game>\ShadowManEX04.kpf (openable with any program that can open ZIP files, such as 7-Zip or WinRAR). Also, other kpf archives include the game's Textures, Voice Clips and SFX which you can modify by either editing them or replacing them with files with the same name. Be sure to open a kpf with WinRAR, drag and drop the replacement file and set compression method to Store when putting those files in the kpf archives or else you may experience slowdown during the game.

Essential improvements

Skip intro-videos

Use console variable[1]
  1. Open the console in-game with ~.
  2. Type g_skipintro 1, then press Enter.
Edit config file
  1. Navigate to %USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX.
  2. Open kexengine.cfg with text editor.
  3. Find the line seta g_skipintro "0".
  4. Set it to seta g_skipintro "1", then save the file.
Remove company logos
  1. Go to <path-to-game>.
  2. Delete/rename the movies folder.
Opening cinematic will still play (skippable).

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX\kexengine.cfg
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1413870/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX\saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1413870/pfx/[Note 1]

Save game cloud syncing

Video

Display settings
Display settings
Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Supports up to 32:9 aspect ratios.[2]
4K Ultra HD
Field of view (FOV)
60-120 vertical. Default value is 74. Camera distance from the character can also be set close or far for extra FOV.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Can be set Off, 1x, 2x, 4x, 8x or 16x.
Anti-aliasing (AA)
On/Off only
Vertical sync (Vsync)
60 FPS and 120+ FPS
Framerate cap options between 30, 60, 120, 144 and 240. Max FPS setting is capped at 1920 FPS. Make sure to leave Interpolation enabled for the game to scale from original internal 60fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Mouse settings
Mouse settings
Gamepad settings
Gamepad settings

Keyboard and mouse State Notes
Remapping
To unbind an already bound key or button from an action, press it when prompted to bind a new key.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Added in Patch 1.1. Separate toggles for freelook and swimming.
Controller
Controller support
Full controller support
Controller remapping
Can switch between modern, classic, or custom controls
Controller sensitivity
Controller Y-axis inversion
Native support added in Patch 1.1. Separate toggles for freelook and swimming.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
button prompts toggle in game options
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes v2, BT
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
By default, the game applies a low-pass filter over digital audio samples. This behavior can be disabled by setting snd_lowpassfilter to 0 in the configuration file or the console.

Localizations

Language selection
Language selection
Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Added in Patch v1.4.[3]
Russian
Port of the official localization by Russobit-M, download here.
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan 1.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio XAudio2 XAudio 2.9, file version 1.0.2008.230001
Input SDL2 2.0.9.0

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel or AMD Dual-Core 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) OpenGL 3.2 compatible
DirectX 10 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1413870/ in addition to or instead of this directory. The app ID (1413870) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:SirYodaJedi on 2021-04-24
  2. Q: Does it support Ultrawide? - last accessed on 2021-04-15
  3. Steam News (13/01/2022): Patch V1.4 is available now! – “Brazilian Portuguese language has been added.