This page is for the original release. For the HD Collection re-release, see Devil May Cry HD Collection.
General information
- Steam Community Discussions
Availability
Essential improvements
Patches
- Latest version is 1.3. Video tutorial on how to update the game.
- If the app says
"the version that has been installed cannot be acquired/installation destination is not found"
which prevents the update, use the Registry Fix first to properly locate your game folder in the registry and then use the Patch again. [3]
- Updating the game makes it compatible with the Style Switcher mod and enables Windows Vista support.
- The update gives Gamepad Configuration Tool (GPadCfg) that allows the user to assign keys for DInput controllers. Controller configurations will be saved at the bottom part in the
DMC3SE.ini
.
Monetization
Microtransactions
Skip intro videos
Modifications
- It is recommended to update the game version to 1.3 (for the retail version) before installing the mods.
Style Switcher
- Although no longer maintained by the original developers, an unofficial continuation of Style Switcher for the 2006 port of Devil May Cry 3 can be found here and can be applied on top of previous versions of Style Switcher.[5]
- Offers many video options (including resolution, FOV and improved visual effects), optional gameplay modifications (including style switching), and XInput controller support.
- Game crashes if either Style/Weapon Switcher is Enabled when changing Style/Weapons in the Divinity Statue (happens on v3.1.6).
Install Style Switcher[citation needed]
|
- Download and install Visual C++ x86 and x64 and DirectX packages.
- Download Style Switcher and extract the files.
- Move the extracted files to the installation folder.
- Run
install.bat .
|
Devil May Cry 3 Starter Pack
- A preconfigured compilation of community made mods and fixes meant to fix the game while keeping the game vanilla.
- Includes Style Switcher v3 as a core, fixed HQ music, XInput controller support without necessity of using middleware software and different button prompts.
- The included version of Style Switcher is outdated.
- Has texture errors for Dante during certain cutscenes.
- Dante stays midair when riding down the elevator and the Temperance Wagon.
Game data
Configuration file(s) location
- If using the unofficial continuation of Style Switcher, it is recommended to move or delete
DMC3SE.ini
.
Save game data location
Video
Change FPS limit[citation needed]
|
- Install Style Switcher.
- Open
StyleSwitcher.ini .
- Change
Resolution=1280x720@60 as desired; 60 represents FPS limit.
Notes
- The FPS limit must be within
0 to 255 for the mission timer to work correctly.
|
Input
Add XInput support[citation needed]
|
|
Adjust controller configuration[6]
|
- Some configurations like the Xbox controller will require an additional program to allow the triggers to be remapped as Q and E.
- Go to
Start > Control Panel > Hardware and Sound > Devices and Printers , left click your controller under Devices, select Game controller settings, and click Properties.
- It can also be opened by using the Run dialog ⊞ Win+R then entering
joy.cpl
- Go to
<path-to-game> .
- Edit
DMC3SE.ini and either remove all text or create a new definition (preferably at the top) using the following template.
[<controller name>]
START =
SELECT =
CIRCLE =
TRIANGLE =
SQUARE =
CROSS =
L1 =
R1 =
L2 =
R2 =
L3 =
R3 =
L<->R =
- Where it says
[<controller name>] , enter the name of the controller as it appears in the Game Controllers window, for example [USB Joystick] or [Controller (XBOX ONE for Windows)] .
- Using the Properties window, type in the number of the button you wish to map to a function, minus 1. Subtracting the number with 1 is important due to the zero-based numbering system. For example, if you wish to map TRIANGLE to Y, the Properties window says it is button 4 when pressed, so enter 3 for the line to read
TRIANGLE = 3 . If the button you wish to assign is a trigger, enter the value as 255 instead.
- The method with the triggers does not work in the latest version (3.1.6) of Style Switcher and instead must use a middleware called XInput Plus.
- The line that reads L<->R = should be set to 1 if the right stick controls Dante. If the left stick controls Dante by default, you can delete the line.
- Alternatively, paste in the correct controller information below:
-
Afterglow Controller for Xbox 360 |
|
[Controller (Afterglow Gamepad for Xbox 360)]
START = 7
SELECT = 6
CIRCLE = 1
TRIANGLE = 3
SQUARE = 2
CROSS = 0
L1 = 4
R1 = 5
L2 = 11
R2 = 12
L3 = 8
R3 = 9
L<->R = 1
|
-
MadCatz GamePad |
|
[MadCatz GamePad (Controller)]
START = 7
SELECT = 6
CIRCLE = 1
TRIANGLE = 3
SQUARE = 2
CROSS = 0
L1 = 4
R1 = 5
L2 = 11
R2 = 12
L3 = 8
R3 = 9
L<->R = 1
|
-
Wireless Xbox 360 Controller |
|
[Controller (XBOX 360 Wireless Receiver for Windows)]
START = 7
SELECT = 6
CIRCLE = 1
TRIANGLE = 3
SQUARE = 2
CROSS = 0
L1 = 4
R1 = 5
L2 = 11
R2 = 12
L3 = 8
R3 = 9
L<->R = 1
|
-
Xbox 360 Wired Controller |
|
[Controller (XBOX 360 For Windows)]
START = 7
SELECT = 6
CIRCLE = 1
TRIANGLE = 3
SQUARE = 2
CROSS = 0
L1 = 4
R1 = 5
L2 = 11
R2 = 12
L3 = 8
R3 = 9
L<->R = 1
|
-
Xbox 360 Wired Controller (2) |
|
[Controller (Controller(XBOX 360 For Windows))]
# Assign Q/E KB buttons for L2/R2
# using JoyToKey, Xpadder, or other apps.
START = 7
SELECT = 6
CIRCLE = 1
TRIANGLE = 3
SQUARE = 2
CROSS = 0
L1 = 4
R1 = 5
L2 = 255
R2 = 255
L3 = 8
R3 = 9
L<->R = 1
|
-
Xbox One Controller |
|
[Controller (XBOX One For Windows)]
# Assign Q/E KB buttons for L2/R2
# using JoyToKey, Xpadder, or other apps.
START = 7
SELECT = 6
CIRCLE = 1
TRIANGLE = 3
SQUARE = 2
CROSS = 0
L1 = 4
R1 = 5
L2 = 11
R2 = 12
L3 = 8
R3 = 9
L<->R = 1
|
-
PS2 Controller with USB Adapter |
|
[Twin USB Vibration Gamepad]
START = 9
SELECT = 8
CIRCLE = 1
TRIANGLE = 0
SQUARE = 3
CROSS = 2
L1 = 6
R1 = 7
L2 = 4
R2 = 5
L3 = 10
R3 = 11
L<->R = 1
|
-
PS4/5 Controller |
|
[Wireless Controller]
START = 9
SELECT = 8
CIRCLE = 2
TRIANGLE = 3
SQUARE = 0
CROSS = 1
L1 = 4
R1 = 5
L2 = 6
R2 = 7
L3 = 10
R3 = 11
L<->R = 0
|
|
Adjust controller configuration via GPadCfg
|
- This app will only appear if the game is updated to v1.3. Recommended for DInput gamepads.
- Run the
GPadCfg.exe then assign the buttons.
- Double-click the Save icon to save.
- The controller configuration will be saved at the bottom part in the
DMC3SE.ini .
- Saving the controller configuration will fail if the user did not assign all buttons. An example is when using an Xbox controller. Due to the controller being an XInput device, the user cannot assign L2 and R2 since the app cannot read Triggers. Editing
DMC3SE.ini manually will be the only option.
- Using XInput wrappers will fail to open GPadCfg since the app can only read 1 controller at a time. Apps such as XOutput, x360ce, and DS4Windows emulate a virtual Xbox Controller, making the system and GPadCfg think that 2 controllers are plugged in. Hiding the main controller using HidHide will bypass this error.
|
Generic Controller support[7]
|
- Although Generic Controllers (mostly the
USB\VID_0079&PID_0006 types) count as a DInput device, manually configuring it by using the methods above or with GPadCfg will be difficult since there are cases of Analog movement problems.
- Use XInput wrapper programs such as x360ce or XOutput to "convert" your Generic Controller into an Xbox controller. Using HidHide is also recommended to prevent "double inputs" and "hide" your main controller.
- Since the program emulates the Xbox controller, use the Xbox config template and paste it to
DMC3SE.ini .
- Lastly, use programs like JoyToKey or Xpadder to assign LT/RT to Q/E.
|
Controller X-axis inversion
Set standard camera[citation needed]
|
- Install Style Switcher.
- Edit
StyleSwitcher.ini .
- Set
InvertCamera=1 .
|
Xbox 360 Button Prompts Mod
Xbox One Button Prompts Mod
DualShock Button Prompts Mod
Generic Gamepad Button Prompts
- The game uses numbered button/generic gamepad prompts by default.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Hungarian |
|
|
|
Fan translation. |
Italian |
|
|
|
|
Japanese |
|
|
|
Retail version only. |
Polish |
|
|
|
Retail version, download. |
Brazilian Portuguese |
|
|
|
Fan translation; Gamevicio. |
Russian |
|
|
|
Local retail only; download this for Steam version. |
Spanish |
|
|
|
|
Issues unresolved
Gold Orb bug
- Gold Orbs in the Divinity Statue are actually bought as Yellow Orbs which is useless in Gold Mode. The Gold Orbs that are gathered along the way are the usable ones.
Graphical errors
- There are plenty of graphical errors that are not properly optimized in this port such as Gigapede's lightning attack, the background of Mission 18's boss fight sessions, and many more.
Tutorials from the "Files" section are frozen
- Video tutorial of certain actions cannot be played.
Save file year outdated
- Once you save your progress, the year will always be 2007 in-game.
Issues fixed
Force Feedback Driver (XInput) cause issues
- Force Feedback Driver (XInput) interfere with Style Switcher XInput causing issues.
Uninstall driver
|
- Uninstall Force Feedback Driver (XInput) if installed.
|
Xbox One Controller issues
- The built-in Xbox One controller drivers have issues.
Download and install the old drivers. Can also be used on Windows 7.
|
|
Missing music
- Some of the music that was present in the PlayStation 2 version is missing.
Add missing music[citation needed]
|
- Install Style Switcher.
- Download the missing music.
- Extract the files to the installation folder, overwrite files when prompted.
- Edit
StyleSwitcher.ini .
- Set
Volume.BGM=100 and Volume.SE=64 to balance audio.
|
Poor performance
- A number of sound files can cause severe frame rate drops.
Changing ForceMode0 value in Style Switcher
|
- Install Style Switcher.
- Edit
StyleSwitcher.ini .
- Set
ForceMode0=1 .
|
Setting CPU Affinity
|
- Open a text editor like Notepad/Notepad++.
- Enter the following:
echo off
start /affinity 1 dmc3se.exe
- Save it as a
.bat file inside the game directory then run the batch file.
|
Delete sound files[6]
|
- Go to
<path-to-game>\sound .
- Delete the following files.
Battle_01.bin
Battle_01b.bin
Battle_03.bin
Battle_05.bin
Battle_06.bin
Battle_07.bin
Battle_08.bin
Boss_01b.bin
Boss_02b.bin
Boss_03b.bin
Boss_04b.bin
Boss_05b.bin
Boss_06b.bin
Boss_08b.bin
Jester.bin
Jikushinzou.bin
Kaze_01.bin
Kaze_02.bin
Kaze_03.bin
Kaze_04.bin
Kaze_05.bin
Kaze_06.bin
Maguma.bin
Mizu_01.bin
Mizu_02.bin
m_demo_04_004.bin
m_demo_04_004v.bin
m_demo_09_003.bin
m_demo_09_003v.bin
m_demo_10_002.bin
m_demo_10_002v.bin
m_demo_15_001.bin
m_demo_15_001v.bin
m_demo_19_001.bin
m_demo_19_016.bin
Nausica.bin
Room_01.bin
Stage_01.bin
Stage_02.bin
Stage_02b.bin
Stage_03.bin
Stage_04.bin
Stage_04b.bin
Stage_05.bin
Stage_05b.bin
Stage_06.bin
Stage_07.bin
Stage_08.bin
Stage_09.bin
T_bossb.bin
|
Start the game in fullscreen
Force fullscreen[citation needed]
|
- Install Style Switcher.
- Edit
StyleSwitcher.ini .
- Set
Mode=1 .
|
Hide mouse cursor
Hide cursor[citation needed]
|
- Install Style Switcher.
- Edit
StyleSwitcher.ini .
- Set
HideCursor=1 .
|
Enable cutscenes
Enable cutscenes[citation needed]
|
- Install Style Switcher.
- Edit
StyleSwitcher.ini .
- Set
SkipCutscene=0 .
|
Enable pre-rendered cutscenes for DMC3SE Vanilla
|
- Use the DMC3SE Registry Fix.
- Choose either x86 or x64 depending on your system.
- Edit the
.reg files via Notepad and change "Mov" and "InstallPath" value with the current directory address of <path-to-game> then Save.
Example: "Mov" = "C:\\Games\\DMC3SE"
- Double-click/Merge the .reg file and click Yes.
|
Enable music and sound
Enable audio[citation needed]
|
- Install Style Switcher.
- Edit
StyleSwitcher.ini .
- Set
DisableBGMEngine=0 .
|
Game has a short lag when loading a BGM track
- Fixes the short lag after entering a room.
- Fixes the BGM looping and is best used with Style Switcher.
- Still has bugs (e.g. Divinity Statue BGM not stopping).
Replace the original snd.drv file[citation needed]
|
- Download the files.
- Move the files in the
<path-to-game> .
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
Shader Model support |
2 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
2000 |
XP |
Processor (CPU) |
Intel Pentium III 1.0 GHz
| Intel Pentium 4 2.0 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
2 GB |
4.7 GB |
Video card (GPU) |
128 MB of VRAM DirectX 9.0 compatible Shader model 2.0 support |
Nvidia GeForce 7500 256 MB of VRAM |
Notes
References