Shadow Ops: Red Mercury
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Zombie Studios | |
64-bit version | Ryan C. Gordon |
Publishers | |
2004-2014; 2023-present | Atari |
2014-2023 | Retroism |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | September 21, 2004 |
Reception | |
Metacritic | 61 |
IGDB | 57 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter, FPS |
Art styles | Realistic |
Themes | Africa, Contemporary, Europe, Middle East |
Shadow Ops: Red Mercury is a singleplayer and multiplayer first-person action, shooter and FPS game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 5 DRM disc check. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Shadow Ops Profiles\<user-id>\ <path-to-game>\System\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/286770/pfx/[Note 2] |
-
RM.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/286770/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. The HUD (particularly ammo count) may not display correctly in non-4:3 aspect ratios. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. Image is Vert- and FOV will need to be adjusted to compensate. At ultrawide resolutions the ammo counter does not display at all. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 85° by default. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | High framerates cause enemies to get stuck when jumping obstacles. See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate for the first two options.
Set custom resolution in-game[1] |
---|
|
Edit ini file[2] |
---|
Notes
|
Use the Widescreen Fix[3] |
---|
Notes
|
Field of view (FOV)
Set default FOV in-game[4] |
---|
|
Edit ini file[5] |
---|
DesiredFOV=85.000000 DefaultFOV=85.000000 Notes
|
Windowed
Edit ini file[6] |
---|
|
Borderless fullscreen windowed
Use SRWE[7] |
---|
|
Anisotropic filtering (AF)
Edit ini file[8] |
---|
|
Vertical sync (Vsync)
Edit ini file[9] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys are system reserved and must be bound manually in User.ini. | |
Mouse acceleration | Enabled by default, see Mouse acceleration to disable it. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in Iwo.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[10] |
---|
Notes
|
Mouse sensitivity
Set custom sensitivity in-game[11] |
---|
|
Edit ini file[12] |
---|
|
Jerky/Uneven mouse movement
Edit ini file[13] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music, Dialog and Voice sliders. | |
Surround sound | THX Certified 5.1. Up to 7.0 output with DirectSound3D restoration software or OpenAL. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX Advanced HD. | |
Royalty free audio |
- DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.
Surround sound
- By default the game ouputs to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[14] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Direct IP only as the master server has shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Type open <ip address:port> in the console. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
High fps causes enemies to get stuck
Issues fixed
Gamma too high
Edit ini file[15] |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[16] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | A special 64-bit version of the game arrived later after the release.[citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 3 @ 1 GHz AMD Athlon @ 1 GHz |
Intel Pentium 4 @ 1.5 GHz AMD Athlon @ 1.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0 compatible | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (286770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27
- ↑ Verified by User:AlphaYellow on 2023-07-27