Remothered: Tormented Fathers
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Stormind Games | |
Publishers | |
Darril Arts | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | January 30, 2018 |
Reception | |
Metacritic | 77 |
OpenCritic | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Survival horror |
Themes | Contemporary, Detective/mystery |
Series | Remothered |
Remothered | |
---|---|
Remothered: Tormented Fathers | 2018 |
Remothered: Broken Porcelain | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Remothered\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/633360/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Remothered\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/633360/pfx/[Note 2] |
- 3 player profiles available. Only 1 save slot per profile.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Game spans thorough all screens but with stretched FOV. See Field of view (FOV). | ||
Ultra-widescreen | Image is Vert-. FOV slider maxes out at 90 which is not enough to compensate. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 85°. Native FOV slider. See Field of view (FOV) for custom FOV settings. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Change FOV scaling (method 1)[2] |
---|
|
Change FOV scaling (method 2)[3] |
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[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Anisotropic filtering (AF)
Set image filtering to highest quality |
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[Systemsettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Force SMAA anti-aliasing using custom ReShade preset |
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[Systemsettings] r.PostProcessAAQuality=0
|
Motion blur
Disable motion blur |
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[Systemsettings] r.MotionBlurQuality=0 |
Bloom
Disable bloom lighting |
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[Systemsettings] r.BloomQuality=0 |
Film grain
Disable film grain |
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[Systemsettings] r.Tonemapper.GrainQuantization=0 r.Tonemapper.Quality=0 Notes
|
Fog
Disables ambient fog |
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[Systemsettings] r.Fog=0 Notes
|
Chromatic aberration
Disables color separation (out of focus lens effect) |
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[Systemsettings] r.SceneColorFringeQuality=0 |
Max lighting, shadow, and reflection qualities
Better lighting, better shadows, better reflections |
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[Systemsettings] r.LightFunctionQuality=1 r.LensFlareQuality=3 r.BloomQuality=5 r.LightShaftQuality=1 r.DynamicLights=True r.DynamicShadows=True r.bAllowLightShafts=True r.CompositeDynamicLights=False r.FloatingPointRenderTargets=True r.AllowSubsurfaceScattering=True r.SSS.Scale=1 r.SSS.SampleSet=2 r.SSS.Quality=1 r.SSS.HalfRes=0 r.AllowImageReflections=True r.AllowImageReflectionShadowing=True r.MaxWholeSceneDominantShadowResolution=2048 r.ShadowTexelsPerPixel=16.000000 r.bEnableVSMShadows=true r.bEnableForegroundShadowsOnWorld=True r.bEnableForegroundSelfShadowing=True r.bAllowWholeSceneDominantShadows=True Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | See Raw mouse input | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Raw mouse input
Disable smoothing or acceleration |
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[/script/engine.engine] r.oneframethreadlag=0
[/Script/Engine.InputSettings] bEnableMouseSmoothing=False LookRightScale=0.000000 LookUpScale=0.000000 bViewAccelerationEnabled=false [Engine.PlayerInput] bEnableMouseSmoothing=False LookRightScale=0.000000 LookUpScale=0.000000 bViewAccelerationEnabled=false Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Ambient Volume, GUI Volume, Music Volume, Voice Volume, Cinematic. | |
Surround sound | Tested with 7.1 surround headset. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | ||||
Indonesian | Fan translation by IGTC Team (Indonesia Game Translator Community) | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Remothered Tormented Fathers (DX11). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Quad-core 2.5 GHz AMD equivalent 2.5 GHz |
Intel Core i7 2.5 GHz AMD equivalent 2.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 6870 DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.14.3.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/633360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (633360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.