Skylar & Plux: Adventure on Clover Island
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Revision as of 20:46, 27 October 2022 by imported>AemonyBot (updated template usage)
Developers | |
---|---|
Right Nice Games | |
Publishers | |
Grip Digital | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 19, 2017 |
Taxonomy | |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
General information
Availability
Essential improvements
Prevent camera from twitching vertically
Disable Auto adjust camera[3] |
---|
With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\CloverIsland\Saved\SaveGames\SETTINGS.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
In-game triple monitor resolution (See Ultra-widescreen)
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pre-rendered cut-scenes are 16:9. | ||
Multi-monitor | See Ultra-widescreen. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless option renders game at display resolution. | ||
Anisotropic filtering (AF) | Scales with texture quality setting. See Anisotropic filtering (AF) for manual adjustment. |
||
Anti-aliasing (AA) | FXAA and TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Change FOV scaling to Hor+[4] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Anisotropic filtering (AF)
Set sample rate manually[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No in-game options. See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | Vertical and Horizontal. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | No in-game options. See Remapping. | |
Controller sensitivity | Left Stick and Right Stick Dead Zone. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | XInput only. DirectInput does not work.[5] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Edit Input.ini[4] |
---|
Notes
Example of rebinding "Move Forward" from W to ↑: axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) Replace the axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music, Dialog | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11). |
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Issues fixed
Broken/disturbing static-like noise
- A fix from an official update is planned.
- This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[6]
Edit the configuration file[7] |
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Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Other
- Supports Tobii eye tracking.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 (64-bit) | |
Processor (CPU) | Intel Core i5-2500 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 570 DirectX 11 compatible |
- 64-bit OS only.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (452540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com - last accessed on 20 August 2021
- ↑ Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam - last accessed on 20 August 2021
- ↑ Verified by User:Cruzher on 2017-05-22
- ↑ 4.0 4.1 4.2 Verified by User:Waschbär on 2017-06-22
- ↑ Verified by User:Dandelion Sprout on 2020-11-30
- ↑ Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
- "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."
- ↑ Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions - last accessed on 2017-05-25