Nexus: The Jupiter Incident is a Real-Time Tactics (RTT) game where the player commands a group of spaceships in a fully 3D-space throughout a singleplayer campaign (multiplayer skirmish battles are also possible). Unlike most games of its type, Nexus doesn't feature base building, instead the player gets a pre-set number of ships for each mission (but this can be somewhat influenced by choices in previous missions). Ships can have one or several officers on board who influence their efficiency. Ship crews gain experience over the course of the game. A ship which gets destroyed won't carry on to the next mission, but sometimes the player will get a (worse) replacement for it.
The gameplay for each mission is unique, with some focusing on exploration and intelligence gathering, some on combat between small groups of ships, some on large-scale space battles, some on protecting a target, some on hijacking another ship, some on stealthy infiltration (but players can usually fight their way out if they fail at stealth) etc. The player usually commands a smaller number of ships than in most other space RTS, but the level of simulation is much deeper, with a wide array of possible commands, a deep energy-distribution system and a large number of tactical options. Many missions also feature optional side-quests and a number of different outcomes that can influence later missions.
Between missions, the player can change the hardpoints (weapons, shields, engines, sensors, ECM etc.) of their ships, with better systems becoming available later on and sometimes based on completed sidequests - equipping systems costs points out of a limited pool that simulates the time that the ship could spend in a dock, and is influenced by the skill values of the commanding officer.
Key points
- The GOG.com and Steam versions have been updated with support for higher resolutions, improved multiplayer, and better compatibility with modern systems.[1][2]
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Modding Forum
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Demo
A free demo can be downloaded here.
Essential improvements
Patches
- The v1.01 Patch updates the retail release to the latest version. The GOG.com and Steam versions are already patched.
Mods
Mods for the game are available in Steam workshop, on moddb and on Gamepressure.
This tool allows full Skirmish battles against the AI.
Game data
Configuration file(s) location
- The retail version uses the registry while the GOG.com and Steam versions use the
%APPDATA%
location.
Save game data location
- The Steam and GOG versions uses the
%APPDATA%
location.
Video
- These steps are for the retail version; the GOG.com and Steam versions have native support (use the Desktop or other resolution choice in-game, or set in
%APPDATA%\Nexus - The Jupiter Incident\Display.ini
)
Change settings in registry[citation needed]
|
- Change the resolution once in the Game's Options Menu.
- Go to
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Mithis\Nexus - The Jupiter Incident
- Change
Display_Height and Display_Width to your resolution in Decimal mode (e.g. for 1920x1080 set Display_Height to 1080 and Display_Width to 1920 ).
- Test your settings.
Notes
- For windowed mode, change
Display_Mode value to 2 in decimal mode.
- For multi-monitor resolutions set
Display_Width to the single-display width (not the width of the group) and set Display_TripleHead to 1 to fix most UI issues.[5]
|
Edit rendering.ini[citation needed]
|
- Extract
nexus_00.dat using daTool if you haven't already.
- Go to
universe\engine in the installation folder.
- Edit
rendering.ini
- Change the
FOV value accordingly.
- Try
FOV 90 45 46.826 for 16:9 resolutions or FOV 80 45 46.826 for 16:10 resolutions.
- There are some display issues with briefings and in-game titles, but everything else works as expected.
|
- These steps are for the GOG/Steam version.
Set game to windowed mode[6]
|
- Add parameter
/win to the game shortcut.
- Start the game from the
mod_tools.exe file and select NEXUS windowed . This can be found in <path-to-game>\mod_tools folder.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Sound Effects, Dialog, Music. |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Hungarian |
|
|
|
|
Italian |
|
|
|
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Hungarian |
|
|
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|
Russian |
|
|
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|
Spanish |
|
|
|
Fan translation, download. |
Network
Multiplayer types
VR support
3D modes |
State |
Notes |
vorpX |
| Z3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8, 9 |
The GOG.com and Steam versions do not include Direct3D 8 support.[1][2] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Audio |
Ogg Vorbis |
|
Cutscenes |
Bink Video |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7, 8 |
XP, Vista, 7, 8 |
Processor (CPU) |
1.8 GHz
| 1.8 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
2 GB |
2 GB |
Video card (GPU) |
DirectX 7 compatible
| DirectX 9 compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References