Hotline Miami
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Original | Dennaton Games |
Update | Abstraction Games |
Publishers | |
Devolver Digital | |
Engines | |
Original | GameMaker 7 |
Update | GameBaker 1.0[1] |
Update | PhyreEngine[1] |
Release dates | |
Windows | October 23, 2012 |
macOS (OS X) | March 19, 2013 |
Linux | May 28, 2013 |
Reception | |
Metacritic | 85 |
IGDB | 86 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Shooter |
Art styles | Pixel art, Stylized |
Themes | Contemporary, North America |
Series | Hotline Miami |
Hotline Miami | |
---|---|
Hotline Miami | 2012 |
Hotline Miami 2: Wrong Number | 2015 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Hotline Miami is a singleplayer top-down view shooter game in the Hotline Miami series.
The PC version of the game does not include the russell mask.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes 2 wallpapers, 4 avatars and 1 poster. | |||
Humble Store | ||||
Microsoft Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\hotline.cfg |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/hotline.cfg |
Linux | $XDG_DATA_HOME/HotlineMiami/hotline.cfg |
-
hotline.cfg
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\SaveData.sav |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/SaveData.sav |
Linux | $XDG_DATA_HOME/HotlineMiami/SaveData.sav |
-
SaveData.sav
stores the save game data. - Save games are fully cross-platform.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | not indicated on the store page (1MB available) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed. | ||
Ultra-widescreen | Pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only movement and restart keys. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | only mouse buttons; no cursor | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Game launcher allows for swapping trigger and shoulder buttons (LT/RT with LB/RB) | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Called Rumble in Launcher | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Auto configures up to 7.0 output. | |
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Game won't start
- This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
Install OpenAL[citation needed] |
---|
Disable statistics (FPS counters) software |
---|
|
Window not fully visible
Change Windows compatibility settings[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Original version only. |
OpenGL | 2.1 | Updated version only. |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS, OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.2 GHz | 1.4 GHz+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 32 MB of VRAM OpenGL 2.1 compatible DirectX 8 compatible | 32 MB of VRAM DirectX 8 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.4 GHz Intel Core 2 Duo | 2.8 GHz Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.8 GHz Dual-Core | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
References
- ↑ 1.0 1.1 The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz - last accessed on 2020-11-24
- "GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability."
- ↑ New 120Hz Games Report
- ↑ https://steamcommunity.com/app/219150/discussions/0/630800445027956276/