Tiny Troopers
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Developers | |
---|---|
Kukouri | |
Publishers | |
Iceberg Interactive | |
Engines | |
Unity 3[Note 1] | |
Release dates | |
Windows | August 24, 2012 |
macOS (OS X) | August 24, 2012[citation needed] |
Taxonomy | |
Series | Tiny Troopers |
Tiny Troopers | |
---|---|
Tiny Troopers | 2012 |
Tiny Troopers 2 | 2017 |
Tiny Troopers: Joint Ops | 2020 |
Tiny Troopers: Global Ops | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam | In steam you can use steam proton to run the game in Linux | |||
Publisher website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation | |||
Italian | ||||
Russian | Fan translation by «Prometheus Project» | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD X2 64 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | ATI Radeon HD 2600 or better Nvidia GeForce 7900 or better 256 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Leopard 10.5.8 | Snow Leopard 10.6.3 |
Processor (CPU) | Intel Mac | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | ATI or Nvidia 256 MB of VRAM OpenGL 2.0 compatible |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Nico 0 on 2020-06-07
- 122 FPS cap. Small detail, character movement looks like 60 FPS.