Original War
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Altar Games | |
Original War Support[1] | |
Publishers | |
Virgin Interactive | |
Bohemia Interactive | |
Release dates | |
Windows | June 15, 2001 |
macOS (OS X) | November 15, 2013[2] |
Reception | |
Metacritic | 61 |
IGDB | 80 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view, Isometric |
Controls | Multiple select |
Genres | RTS |
Art styles | Cartoon, Pre-rendered graphics |
Themes | Cold War, Sci-fi, Prehistoric |
General information
- Original War Support - The officially sanctioned fan site for the game
- Original War Support Wiki
- Original War Support Discord
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- The OS X version is no longer available.
Essential improvements
Patches
The latest patch for the game can be found on the Original War Support site.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/235320/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UserProfiles[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/235320/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Requires version 1.12.9.1 or later. Gameplay is pixel-based; in-game video and main menus are stretched unless using an OpenGL renderer and Single Resolution is disabled in the game's launcher.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Requires version 1.12.2 or later.[4][5] | ||
Borderless fullscreen windowed | Requires version 1.12.8 or later.[6][7] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Requires version 1.10 or later.[8] | ||
60 FPS | |||
120+ FPS | Gameplay is capped to 80 FPS.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 113 |
UDP | 27963 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 | |
OpenGL | 2.1, 3.0 | Requires game version 2.0.0.0 or later.[9] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | XP, 7, 8 |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Nvidia GeForce 2 32 MB of VRAM DirectX 7.0a compatible | Nvidia GeForce 4 256 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/235320/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (235320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Original War Support - About - last accessed on 2019-11-12
- ↑ Mac Game Update: 34 New Additions ● GOG.com
- ↑ 3.0 3.1 Verified by User:Expack3 on 2019-11-12
- Tested using version 2.0.6.143 (Steam)
- ↑ Original War Support - Patches - last accessed on 2019-11-12
- "Added: New parameter 'WINDOWEX'"
- ↑ Original War Support - Parameters - last accessed on 2019-11-12
- "WindowEx - Makes OW load into a window with a border rather than full screen"
- ↑ Original War Support - Patches - last accessed on 2019-11-12
- "Added: WINDOWFULL parameter"
- ↑ Original War Support - Parameters - last accessed on 2019-11-12
- "WindowFull - Makes OW load into a window that covers the full screen"
- ↑ Original War Support - Patches - last accessed on 2019-11-12
- "Added: Option to enable/disable VSync (only effects fullscreen, is disabled by default)"
- ↑ Original War Support - Patches - last accessed on 2019-11-12
- "Added: OpenGL Renderer (98% Complete)"