Metal Gear Solid V: Ground Zeroes
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | December 18, 2014 |
Reception | |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 79 |
Taxonomy | |
Series | Metal Gear |
Key points
- No in-game volume controls.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Green Man Gaming | ||||
Steam |
Game data
- Separate set of files for ROW and Japanese language versions.[citation needed]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | In-engine cutscenes are letterboxed in other aspects than 16:9. | ||
Multi-monitor | See the WSGF topic. | ||
Ultra-widescreen | See the WSGF topic. HUD is positioned for 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Some users have Alt+Tab ↹ issues when enabled. Workaround by using Borderless Gaming - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. Tied to the Screen Filtering setting. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[2] See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Change FOV to 100, 110 or 120[citation needed] |
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High frame rate
- Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
- Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap[citation needed] |
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|
Depth of field
- Depth of field is enabled with the 'high' and 'extra high' Screen Filtering settings.
Disable DOF on separate graphics presets by editing files[citation needed] |
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|
Disable DOF globally by using Helix Mod[citation needed] |
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Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Numpad and symbol keys cannot be used.[3] | |
Mouse acceleration | No mouse acceleration by default. Cannot be enabled through game. | |
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports DirectInput controllers.[2] | |
Full controller support | ||
Controller remapping | 4 presets: Action A and B, Shooter A and B.[3] | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion | Also x-axis, but neither independently for 1st and 3rd person mode. |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | For DualShock use the DualShock 3 and 4 button icons mod | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Audio can be changed through Steam "Game Properties" in Language tab. | |||
Brazilian Portuguese | Labeled as just "Portuguese" on Steam. | |||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11). |
Issues unresolved
Steam's offline mode wipes out save games
- Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed] If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).
Game crashes after changing resolution settings
- Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than one file in the folder, delete the most recent.
Issues fixed
Mouse cursor/blue loading circle consistently appearing when using a controller
- in steam launcher Opt-in to Beta: rollback1002 - ver 1.002
Enabling/Disabling Screen Filtering effects separately
- FXAA, Bloom, Depth of Field and Screen Space Reflections are all combined under "Screen Filtering" in the game's settings.
Edit Screen Filtering options[citation needed] |
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Overly sensitive mouse aiming when using sniper zoom
Fix mouse sensitivity when sniper aiming[citation needed] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad Core |
Intel Core i7-4790 4.0 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.