Destroy All Humans!
From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:27, 8 June 2021 by Tecc (talk | contribs) (→System requirements: updated to match Steam store page)
Developers | |
---|---|
Black Forest Games | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | July 28, 2020 |
Reception | |
Metacritic | 71 |
OpenCritic | 70 |
IGDB | 67 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Cartoon |
Themes | Cold War, Comedy, North America, Sci-fi |
Key points
- Remake of the original Destroy All Humans! from 2005.[1]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | DRM-free when launched directly from the executable. | |||
GOG.com | Demo Available | |||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam | Demo Available |
Essential improvements
Skip intro videos
Use Destroy All Humans! intro skip[2] |
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Alternative Method[3] |
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BFGLogo1080p.mp4 Bumper_LegalSplash.mp4 THQNORDIC_LOGO_Color_white.mp4
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video settings
Anti-Aliasing (AA)
Adjust r.ScreenPercentage for downsampling[4] |
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|
High frame rate
Adjust the Framerate Cap using GameUserSettings.ini |
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|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Afterimage when moving view
Disable ingame TAA[5] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[6] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
- More mods can be found on the Destroy All Humans NexusMods page.
60FPS FMVs
- Replaces many of the 1080p 30FPS pre-rendered FMV cutscenes with re-encoded 1080p 60FPS videos.
- PCGamingWiki mirror can be found here.
- Cutscenes are re-encoded using motion interpolation.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Pentium G3220 AMD A10-7850K |
Intel Core i3-8100 AMD Ryzen 3 1300X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 19 GB | |
Video card (GPU) | 4 GB of VRAM DirectX 11 compatible Shader model 5.1 support |
DirectX 12 compatible Shader model 6.0 support |
Sound (audio device) | DirectX 9 compatible |
- A 64-bit operating system is required.
- Windows 7 and 8.1 are supported, but some AMD graphics cards might show weaker performance on those OS versions.
- AMD Ryzen 5 2400G is required for systems using integrated GPU.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/803330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (803330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Destroy All Humans - Resistance is futile - last accessed on 2019-06-07
- ↑ Verified by User:Keith on 2021-01-02
- ↑ Verified by User:Mouse on 2021-04-03
- ↑ Verified by User:ChaosBahamut on 2020-12-26
- ↑ Verified by User:Diskersen on 2018-05-02
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.