Later Alligator
From PCGamingWiki, the wiki about fixing PC games
Revision as of 02:01, 27 May 2021 by MasterBlaster (talk | contribs) (Updated some outdated information and tweaked some notes so as not to address the reader directly.)
Developers | |
---|---|
SmallBü | |
Pillow Fight | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | September 18, 2019 |
macOS (OS X) | September 18, 2019 |
Reception | |
OpenCritic | 86 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Point and select |
Genres | Adventure, Mini-games |
Art styles | Cartoon |
Themes | Detective/mystery, North America |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\Unity\local.897ca0d97e1d54df898dd45a8b6084f0\Analytics\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/966320/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\<user-id>\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/966320/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [2] | ||
Ultra-widescreen | Pillarboxed to a 16:9 aspect ratio.[3] | ||
4K Ultra HD | UI only. Game and FMV cutscenes are rendered at 1080p.[4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Always enabled. | ||
60 FPS and 120+ FPS | The cursor and the items that are interactable in certain mini-games, as well as phone messages are updated at the monitor's refresh rate. All character animations, however, are locked at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller support was added in April 2021 update. | |
Full controller support | Mouse and keyboard are required to complete some mini-games. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | WebM |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 750M DirectX 9.0c compatible |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 750M |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2018.4.2f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (966320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2019-10-15
- As indicated in the output_log.txt file.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested on an ultra-wide monitor.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested at 3840x2160 resolution.