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General information
- Official forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official wiki
Availability
Game data
In-game general settings.
Configuration file(s) location
System |
Location |
Windows |
%LOCALAPPDATA%\RSG\Saved\Config\WindowsNoEditor |
Microsoft Store |
%LOCALAPPDATA%\Packages\ROCKFISHGames.EVERSPACE_wm11qtfe9fmzj\LocalState\RSG\Saved\Config\UWP |
macOS (OS X) |
|
Linux |
$XDG_CONFIG_HOME/Epic/RSG/Saved/Config/LinuxNoEditor |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System |
Location |
Windows |
%LOCALAPPDATA%\RSG\Saved\SaveGames |
Microsoft Store |
%LOCALAPPDATA%\Packages\ROCKFISHGames.EVERSPACE_wm11qtfe9fmzj\SystemAppData\wgs\ **Random letters and numbers** |
macOS (OS X) |
|
Linux |
$XDG_CONFIG_HOME/Epic/RSG/Saved/SaveGames |
- You can manually migrate your save data from UWP to steam, however, because of how UWP apps name their save files, you will need to compare the size of the files to identify which files need to be copied and the new name to copy them to. Please note, since the UWP version of the game is not up to date, this is not officially supported from the developer.
Video settings
Template:Video settings
Input settings
In-game general mouse settings.
In-game keyboard remapping settings.
In-game general gamepad settings.
In-game gamepad layout settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Traditional Chinese |
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Simplified Chinese |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
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Brazilian Portuguese |
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Russian |
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Spanish |
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VR support
Issues fixed
Linux SteamVR
If you have SteamVR installed, it will autostart when you launch Everspace. This can be disabled if you add -nohmd
to the launch options.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
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Shader Model support |
5 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
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Middleware |
Notes |
Physics |
PhysX |
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Input |
OpenVR |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
8.1, 10 |
Processor (CPU) |
Intel Core i3
| Intel Core i5 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
8 GB | |
Video card (GPU) |
Nvidia GeForce GTX 480 AMD Radeon HD 5870 DirectX 10 compatible
| Nvidia GeForce GTX 770 AMD Radeon R9 280X DirectX 11 compatible |
- A 64-bit system is recommended.
- Minimum requirements for VR can be found here.
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.11 | |
Processor (CPU) |
Intel Core i3
| Intel Core i5 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
8 GB | |
Video card (GPU) |
Nvidia GeForce GTX 480 AMD Radeon HD 5870
| Nvidia GeForce GTX 770 AMD Radeon R9 280X |
- A 64-bit system is recommended.
- Minimum requirements for VR can be found here.
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 16.04 |
Ubuntu 16.04 or newer |
Processor (CPU) |
Intel Core i3
| Intel Core i7 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
10 GB |
10 GB |
Video card (GPU) |
Nvidia GeForce GTX 480 AMD Radeon HD 5870
| Nvidia GeForce GTX 770 AMD Radeon R9 280X |
- A 64-bit system is recommended.
- Minimum requirements for VR can be found here.
References