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Show new changes starting from 22:45, 10 June 2024
   
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10 June 2024

 m   18:48  Crookz - The Big Heist diffhist +1,574 RJ talk contribs
     18:09  Assassin's Creed: Freedom Cry diffhist +574 Frielok talk contribs →‎Windowed
     18:08  F.E.A.R.‎‎ 4 changes history +195 [Rainzfoxx‎ (4×)]
     
18:08 (cur | prev) +27 Rainzfoxx talk contribs →‎Flickering textures on modern systems: Changed file requirements for dgVoodoo 2. It's common practice to use the .conf file locally in the game directory.
     
16:11 (cur | prev) +54 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod
 m   
15:49 (cur | prev) 0 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod
     
15:41 (cur | prev) +114 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod: crashing and missing textures is not exclusive to the retail version, it persists across all releases
     13:40  Helldivers diffhist +4 Killerklown talk contribs
     13:38  Horizon Zero Dawn diffhist +4 Killerklown talk contribs
     11:08  Halo Infinite diffhist +213 Nogaems talk contribs →‎Middleware: Add EAC
     07:10  Battlestations: Pacific diffhist +567 Rouward talk contribs
 m   06:50  Bendy and the Ink Machine diffhist +223 41444-seznam.cz1 talk contribs Added Czech lang
 m   06:42  Little Hope diffhist +227 41444-seznam.cz1 talk contribs Added Czech lang
 m   06:25  Conway: Disappearance at Dahlia View diffhist +233 41444-seznam.cz1 talk contribs Added Czech lang

9 June 2024

     20:46  Deus Ex: Mankind Divided diffhist +102 Apxubbi talk contribs →‎Field of view (FOV)
     17:46  Diablo IV diffhist +6 Plok talk contribs →‎Monetization
     17:16  F.E.A.R. diffhist +30 Rainzfoxx talk contribs →‎Anti-aliasing (AA): changed steps to reflect NVIDIA Profile Inspector 2.4.0.4 release
 m   16:06  Ace Combat: Assault Horizon - Enhanced Edition diffhist +125 Aemony talk contribs →‎API: game doesn't use D3D9Ex but only base D3D9 + added refchecked
 m   15:43  Kholat diffhist -4 Aemony talk contribs →‎API: UE4's "DX10 mode" is D3D11 using the 10_0 hardware feature level, and it has always been like that
 m   15:43  Hello Neighbor diffhist -3 Aemony talk contribs →‎API: UE4's "DX10 mode" is D3D11 using the 10_0 hardware feature level, and it has always been like that
 m   15:42  Drizzlepath: Glass diffhist -4 Aemony talk contribs →‎API: UE4's "DX10 mode" is D3D11 using the 10_0 hardware feature level, and it has always been like that
 m   15:42  Drizzlepath: Deja Vu diffhist -4 Aemony talk contribs →‎API: UE4's "DX10 mode" is D3D11 using the 10_0 hardware feature level, and it has always been like that
 m   14:05  Deliver Us the Moon diffhist +216 41444-seznam.cz1 talk contribs Added Czech lang
 m   14:00  Broken Pieces diffhist +211 41444-seznam.cz1 talk contribs Added Czech lang
 m   13:40  Deliver Us Mars diffhist +213 41444-seznam.cz1 talk contribs Added Czech lang
 m   12:33  Devil May Cry 4: Special Edition‎‎ 2 changes history +1,073 [Aemony‎ (2×)]
 m   
12:33 (cur | prev) +962 Aemony talk contribs →‎Issues fixed: detailed how to fix the current game crashes on startup issue
 m   
12:20 (cur | prev) +111 Aemony talk contribs →‎API: refchecked the D3D10 claim
 m   11:24  Just Cause 2 diffhist +111 Aemony talk contribs →‎API: refcheck the D3D10 claim
     10:43  Lego 2K Drive diffhist +92 Thecendacz talk contribs →‎Video
 m   09:59  Battle Engine Aquila‎‎ 2 changes history +156 [Plok‎ (2×)]
 m   
09:59 (cur | prev) -1 Plok talk contribs →‎Essential improvements
 m   
09:59 (cur | prev) +157 Plok talk contribs
     09:19  Forza Horizon 3‎‎ 2 changes history +229 [Awasaky‎ (2×)]
 m   
09:19 (cur | prev) 0 Awasaky talk contribs →‎Issues fixed
     
09:15 (cur | prev) +229 Awasaky talk contribs →‎Issues fixed: Game closes after random time of playing on systems with Nahimic services
     00:05  Bus Simulator 21‎‎ 3 changes history +111 [3dj‎ (3×)]
     
00:05 (cur | prev) +49 3dj talk contribs →‎Save game data location
     
00:05 (cur | prev) +20 3dj talk contribs →‎Configuration file(s) location
     
00:03 (cur | prev) +42 3dj talk contribs →‎Configuration file(s) location

8 June 2024

     21:01  Hitman World of Assassination‎‎ 5 changes history +1,022 [Patrxgt‎ (5×)]
     
21:01 (cur | prev) +171 Patrxgt talk contribs →‎Custom Mission Mods
     
20:56 (cur | prev) +292 Patrxgt talk contribs →‎Essential Improvements
     
20:23 (cur | prev) +120 Patrxgt talk contribs →‎Anti-aliasing (AA)
     
20:05 (cur | prev) +218 Patrxgt talk contribs →‎Anti-aliasing (AA)
     
09:52 (cur | prev) +221 Patrxgt talk contribs →‎Miscellaneous Mods
 m   15:22  Broken Pieces diffhist -4 Aemony talk contribs →‎API: Not even Unreal Engine 4 v 4.01 supported D3D10 natively -- it was D3D11 with the 10_0 hardware feature level all along
 m   14:19  Grow Up diffhist -3 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:13  Ctrl Alt Ego diffhist -4 Aemony talk contribs Unity has never supported D3D10
 m   14:10  Away: Journey to the Unexpected diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:05  House Flipper diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   13:29  King of the Hat diffhist 0 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   13:25  Cloud Gardens diffhist 0 Aemony talk contribs →‎API: Unity has never supported D3D10
     10:41  Dying Light diffhist +79 Wujek talk contribs →‎Input
 m   08:52  F.E.A.R. diffhist -7 Alexrd talk contribs →‎Network
 m   07:32  Devotion diffhist +206 41444-seznam.cz1 talk contribs Added Czech lang