Trine 2
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Frozenbyte |
Windows |
December 7, 2011 |
macOS (OS X) |
December 7, 2011 |
Linux |
March 31, 2012 |
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official game site
- Official Forums
- Trine Wiki
- Trine 2 controller config FAQ / how-to thread on Steam Users' Forums
- Trine 2 rendering information - anti-aliasing, overheating, stereo, input lag, etc thread on Steam Users' Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- Demo is available for Windows and for OS X.
DLC and expansion packs
- Goblin Menace DLC is now part of Complete Story which also includes Dwarven Caverns level. With Steam previous owners of Goblin Menace DLC are automatically updated to Complete Story.
Game data
Configuration file and save game data location
- This game does not follow the XDG Base Directory Specification on Linux.
Video settings
Template:Video settings
The game can be started borderless fullscreen windowed by editing the options.txt file which can be found in the Trine 2 config folder.
- Game does feature SSAA, but enforces FXAA on top of it. FXAA is known to blur image so some users may want to disable it.
- By default Trine 2 limits the frame rate to 100.
Disable bloom
Input settings
In-game general control settings.
In-game key/button map settings.
Template:Input settings
Audio settings
In-game language settings.
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Czech |
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Finnish |
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Only basic game. DLC content in English. |
French |
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German |
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Hungarian |
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Italian |
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Korean |
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Polish |
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Brazilian Portuguese |
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Romanian |
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Russian |
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Spanish |
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Turkish |
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Network
In-game network settings.
Multiplayer types
Connection types
VR support
Stereoscopic 3D modes in launcher.
3D modes |
State |
GG3D |
Notes |
Native 3D |
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AMD HD3D, SBS (swapped, no-stretch), Top-Bottom (swapped, no-stretch), Line interlace (swapped) and Checkboard (swapped). |
Nvidia 3D Vision |
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3D Vision -ready. |
TriDef 3D |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 | |
Processor (CPU) |
2.0 GHz
| Dual core |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
2.5 GB | |
Video card (GPU) |
ATi Radeon HD 2400 NVIDIA GeForce 7600 DirectX 9.0c compatible Shader model 3.0 support | |
macOS (OS X) |
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Minimum |
Operating system (OS) |
10.6 |
Processor (CPU) |
Intel |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
2.5 GB |
Video card (GPU) |
ATi Radeon 2400 NVIDIA GeForce 8600M |
Linux |
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Minimum |
Operating system (OS) |
Ubuntu 12.04 |
Processor (CPU) |
2.2 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
2.5 GB |
Video card (GPU) |
ATI Radeon HD 2400 NVIDIA GeForce 7600 OpenGL 2.1 compatible |
References