Drizzlepath: Deja Vu
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Revision as of 10:16, 7 April 2022 by Garrbot (talk | contribs) (→Game crashes during gameplay: updated template usage)
Developers | |
---|---|
Tonguç Bodur | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | May 25, 2018 |
Taxonomy | |
Series | Drizzlepath |
Drizzlepath | |
---|---|
Drizzlepath | 2015 |
Drizzlepath: Genie | 2016 |
Drizzlepath: Glass | 2017 |
Drizzlepath: Deja Vu | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DejaVu\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/860650/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DejaVu\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/860650/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Vert- | ||
Multi-monitor | |||
Ultra-widescreen | Vert- | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | High level of AF is always enabled. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Negative acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Italian | ||||
Turkish |
Issues fixed
Game crashes during gameplay
See Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs.[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 2.0 GHz |
Quad-core Intel or AMD processor, 2.5 GHz or faster |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 370 DirectX 10 compatible | Nvidia GeForce GTX 980 AMD Radeon R9 390X DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.19.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/860650/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (860650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2021-12-03
- ↑ Verified by User:Mastan on 2022-04-03