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Glossary:High frame rate

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Key points

Higher frame rates allow for reduced input lag.
120Hz and 144Hz monitors can show extra frames for much smoother gameplay.
Many games cap the frame rate at 60 FPS or below.
Some games don't work correctly when the cap is increased.
High frame rates will make the GPU / CPU work much harder, resulting in high temperatures. This is more significant if there is no frame cap set.
For wiki purposes a game is considered to support high frame rate when the frame rate can reach at least 120 FPS.

General information

Glossary:Frame rate (FPS) - information on capping frame rates when Vsync disabled
120hz.NET - Source for 120hz 1440p Monitors
The Blur Busters

3D HDTVs

Most 3D HDTVs do not accept a 120Hz input but this can be forced; see True 120Hz from PC to TV for testing results.

LightBoost

With some monitors it's possible to turn on "LightBoost" which almost completely eliminates motion blurring. As of Spring 2014, a few Asus, Samsung and BenQ monitors support it. It's normally used when viewing 3D image so it's not useable with regular use by default. There is few ways to enable this with Asus and BenQ monitors and easiest way is ToastyX Strobelight program. With Samsung monitors simply set refresh rate to 120 Hz from PC, then from monitor change “Response Time” to “Normal” and then turn 3D on.