Stardew Valley
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
ConcernedApe | |
Publishers | |
ConcernedApe | |
Engines | |
Windows | XNA |
OS X, Linux | MonoGame[1] |
Release dates | |
Windows | February 26, 2016[2] |
macOS (OS X) | July 29, 2016[3] |
Linux | July 29, 2016[3] |
Reception | |
Metacritic | 89 |
OpenCritic | 90 |
IGDB | 91 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Flip screen |
Controls | Direct control, Point and select |
Genres | RPG, Simulation |
Art styles | Cartoon, Pixel art, Stylized |
General information
- Official forums
- Community Discord server
- Official Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam | [4] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack | Official website, Steam |
Game data
- Settings can only be changed when in-game.
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\StardewValley\ |
macOS (OS X) | $HOME/.config/StardewValley/ |
Linux | $XDG_CONFIG_HOME/StardewValley/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\StardewValley\Saves\ |
macOS (OS X) | $HOME/.config/StardewValley/Saves/ |
Linux | $XDG_CONFIG_HOME/StardewValley/Saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | You can choose to zoom in and out in the menus to see more stuff on screen. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Capped at 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | Not applicable, a pixel sprite game such as Stardew Valley has its colors as definitive values, so it would not gain any fidelity by supporting HDR. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Based on your cursor settings in Windows. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Uses an analog stick (switches depending if you're in-game or in a menu) to move a cursor. | |
Full controller support | Can use a controller to do everything except typing. You can use Steam's Big Picture mode overlay to get an on-screen keyboard as a workaround for this. | |
Controller remapping | The control remapping section in the options only remaps keyboard controls. | |
Controller sensitivity | No option to adjust the cursor sensitivity on a controller. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Occasional prompts for XInput devices. If using a DualShock use Playstation Prompts Mod | |
Controller hotplugging | ||
Haptic feedback | Can be enabled/disabled in the settings. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and volume sliders, as well as options for "Ambient Tracks Only", "Dialogue Typing Sound", and "Footstep Sounds". | |
Surround sound | Stereo only, without sound positioning. | |
Subtitles | All dialogue is text-only. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | Fan translation by «DNKSH Team», [1] | |||
Brazilian Portuguese | ||||
Russian | Official in-game localization. | |||
Russian | Fan translation by «ZoG Forum Team» | |||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 10 compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
References
- ↑ ConcernedApe on Twitter: "@rilut It was done with Monogame, as a milestone in the progress toward releasing console versions!"
- ↑ Stardew Valley Is Now Available!- Steam Community :: Group Announcements :: Stardew Valley
- ↑ 3.0 3.1 ConcernedApe on Twitter: "Quick Update: Mac & Linux are set to be launched on the 29th! Multiplayer, localizations, and the version 1.1 update are still in progress."
- ↑ Verified by User:Lunaterra on 2017-07-09