Key points
- The official multiplayer service is no longer available.[1]
- Multiplayer's versus mode is capped at 30 frames per second, while co-op is capped at 35.
- A small number of players still roam the multiplayer community on a daily basis.
General information
- Ubisoft game page
- Official Forum
- Splinter Cell Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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StarForce 3.0 DRM[Note 1]. The versions included in 'Splinter Cell Mega Pack' (Ubisoft/Encore, 2011) and 'Splinter Cell Ultimate Edition' (Ubisoft, 2013) appear to be entirely DRM-free. |
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Amazon.com |
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Incorrect store name. See here for available options. |
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Steam |
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- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
Latest patch is 1.05. Go here and select the right one for your game edition.
Note that the Steam version is already patched to 1.05.
The unofficial map pack adds 41 new maps to the game. MR.MIC's Map Pack is also included, bringing the total map count to 56.
- Some of the maps included in MR.MIC's Map Pack are from Tom Clancy's Splinter Cell: Pandora Tomorrow's Versus mode
Download the map pack!
Skip intro videos
Game data
In-game general settings (for Versus Mode).
Configuration files location
Save game data location
Video settings
In-game general video settings.
In-game advanced video settings.
In-game shader settings (Shader Model 2 and 3 only).
In-game video settings (for Versus Mode).
Template:Video settings
Input settings
In-game keyboard/mouse settings.
In-game joystick settings.
In-game key map settings (for Versus Mode).
Template:Input settings
Audio settings
In-game audio settings (for Versus Mode).
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Polish |
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Russian |
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Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
6668, 9102, 40000-43000 |
UDP |
7776, 8888-8891, 8878, 9011, 9102-9103, 9106-9107, 41006, 44000, 45000-45001 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Alt+Tab
There are issues using Alt+Tab ↹ in fullscreen mode. If used too many times, it will disconnect players connected to your server and can even crash the game.
30 FPS Lock/Limit
Unfortunately, Ubisoft's netcode only supports a max of 30 frames per second for proper sync between players in multiplayer. Bypassing this limit results in things such as co-op actions not executing properly, and so on.
Edit: You can download this program from fans called Framer and unlocks the frames on Multiplayer, Download:http://steamcommunity.com/sharedfiles/filedetails/?id=265715221
Disconnect at random intervals during co-op campaign
There is an issue for some users happening at random after a couple of minutes where the game disconnects both players while playing the co-op campaign. The issue can be encountered 100% during the training mission while hacking the first laptop the players come across. In subsequent missions it seems to happen randomly after some time. No real fixes have been reported that work for everyone. For some completely uninstalling NOD32 solved the problem.[6][citation needed]
Issues fixed
Missing Torchlight/Flashlight
Splinter Cell: Chaos Theory's Versus mode has some problems rendering certain lighting effects on modern machines. This problem makes it very difficult to play properly. Certain shadows may not render, and mercenaries' flashlights don't work, severely impairing gameplay. Follow the steps below to fix these issues:
Slow Motion Gameplay on Multi-core CPUs
If you have a multi-core CPU and Versus seems to run in slow motion, fix this issue by following the instructions below.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8, 9 |
Single Player/Co-op uses Direct3D 9. Versus mode uses Direct3D 8. |
Shader Model support |
1.1, 2, 3 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
Havok |
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Audio |
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Dolby Digital[citation needed] |
Cutscenes |
Bink Video |
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Multiplayer |
Quazal |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
2000 |
XP |
Processor (CPU) |
AMD Athlon Intel Pentium III 1.4 GHz |
Intel Pentium IV 2.2 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
4 GB | |
Video card (GPU) |
64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
128 MB of VRAM Shader model 3 support |
- Supported ATI chipsets: Radeon 8500/9000/X series
- Supported Nvidia chipsets: GeForce 3/4/FX/6 series
- Mobile chipsets and the Nvidia GeForce 4 MX are not supported
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[2][3][4][5] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
References