Lost in Play
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Happy Juice Games | |
Publishers | |
Joystick Ventures | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | August 10, 2022 |
Reception | |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Flip screen, Side view |
Controls | Point and select, Direct control |
Genres | Adventure, Puzzle |
Art styles | Cartoon |
Themes | Fantasy |
Lost in Play is a singleplayer flip screen and side view adventure and puzzle game.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Demo
- A demo is available from Steam:
steam://install/1897210
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328840/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
GOG.com | HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\ |
Steam | %USERPROFILE%\AppData\LocalLow\Happyjuice\LostInPlay\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328840/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Static aspect 16:9. Game always uses desktop resolution. Resolution setting changes rendering resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Use RoseTheFlower's fix. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | Game always uses borderless fullscreen mode. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Most animations have low framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- Game features three separate control modes: Controller, Keyboard, and Mouse.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | In the Mouse mode only mouse buttons can be mapped. In the Keyboard mode key mapping is disabled. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Game supports natively DS4 controllers but in spite of this uses Xbox button prompts | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth) DS4 works via Bluetooth natively |
Generic/other controllers | RawInput and HID API are used. | |
---|---|---|
Button prompts | Xbox button prompts are used. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Possible to switch between controller and keyboard during gameplay |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects | |
Surround sound | ||
Subtitles | Gibberish speech with no dialogue.[2][3] | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Bulgarian | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hebrew | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish | ||||
Ukrainian | ||||
Vietnamese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-7100 | Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | 4 GB |
Notes
- ↑ Unity engine build: 2020.3.33f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1328840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1328840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2022-08-19
- ↑ Steam - Lost in Play - last accessed on 2022-08-10
- "No dialogue. Everything is communicated visually in a universal way."
- ↑ Verified by User:Mastan on 2022-08-19