Virtua Fighter PC
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Sega AM1 | |
Sega AM2 | |
Publishers | |
Sega | |
Release dates | |
Windows | June 26, 1996 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Series | Virtua Fighter |
Virtua Fighter | |
---|---|
Virtua Fighter PC | 1996 |
Virtua Fighter 2 | 1997 |
Virtua Fighter 2 (2010) | 2010 |
Key points
- Enhanced port of the SEGA Saturn game "Virtua Fighter Remix", adding additional features
- Installing the game on 64-bit systems may require the unofficial installer.[1]
- Music will not play on any computer past Windows 2000; see Restore music playback.
- On modern Windows the game's built in framerate limiter does not work properly. Use MSI Afterburner
- Lacks additional features from 32X version.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc Check |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\vfpc.ini[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only runs at 640x480 and 320x240 resolutions (listed in the "Screen Setting" menu, opened by pressing F6 during gameplay, as Hi and Low respectively). | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Only the camera distance can be adjusted through the "Screen brightness, camera, and volume settings" menu (opened by pressing F7 during gameplay). | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 30 fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Access the "Key remap" menu by pressing F5 during gameplay. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only pre-USB controllers that use the "Game Port" plug work. Joy2Key can be used to work around this. | |
Full controller support | ||
Controller remapping | Access the "Key remap" menu by pressing F5 during gameplay. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Quitting the game
- There is no option to exit the game through any of the menus, due to this. You need to manually exit the game by pressing ALT+F4.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Issues fixed
Restore music playback
- _Inmm.dll can be used to fix the lack of game music by patching the EXE to run a special .dll file that emulates Redbook audio.
How to use _inmm.dll[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz or superior CPU | Intel Pentium 133 MHz or superior CPU |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 60 MB |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).