Eye of the Beholder
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Westwood Associates | |
Publishers | |
Retail | Strategic Simulations Inc. |
Digital | GOG.com |
Engines | |
Kyra[1] | |
Release dates | |
DOS | 1991 |
Windows (DOSBox) | August 20, 2015[2] |
macOS (OS X) (DOSBox) | August 20, 2015[2] |
Linux (DOSBox) | August 20, 2015[2] |
Taxonomy | |
Series | Eye of the Beholder |
Eye of the Beholder | |
---|---|
Subseries of Dungeons & Dragons | |
Eye of the Beholder | 1991 |
Eye of the Beholder II: The Legend of Darkmoon | 1991 |
Eye of the Beholder III: Assault on Myth Drannor | 1993 |
Key points
- Can be run under ScummVM.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Run in DOSBox. | |||
GOG.com | Pre-packaged with DOSBox. Bundled with Eye of the Beholder II: The Legend of Darkmoon and Eye of the Beholder III: Assault on Myth Drannor. |
- The retail version prompts for copy protection answers from the manual. The GOG.com version has the copy protection cracked (type anything, then press ↵ Enter).[3]
Essential improvements
The All-Seeing Eye
- The All-Seeing Eye is a program for Windows that adds various optional features when playing the DOS version in DOSBox (automap, save backups, etc.)
Grid Cartographer
- Supported by Grid Cartographer. Its Game Link feature assists in creating the game map. This is not an automap. From the Grid Cartographer's documentation: “This approach enhances the immersion factor by allowing you to draw the map as you perceive it, not revealing every secret ahead of time. Hidden doors remain obscured, traps are left undetected and unsprung. It's still up to you to explore and record what you see on the map as you venture forth!”
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\EOBDATA.SAV |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
-
EOBDATA.SAV
contains both settings and save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Russian | Fan translation, download | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | GOG version only. |
DOS video modes | CGA, Tandy, EGA, VGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit support requires a 64-bit build of ScummVM. |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.1 | |
Processor (CPU) | 8088 / 8086 | |
System memory (RAM) | 640 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | CGA, EGA, MCGA, Tandy, VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04, Mint 18 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 1.2 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).