The Simpsons: Hit & Run
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Radical Entertainment | |
Publishers | |
Sierra Entertainment | |
North America | Vivendi Universal Games |
Engines | |
Pure3D | |
Release dates | |
Windows | November 13, 2003 |
Reception | |
Metacritic | 82 |
IGDB | 73 |
Key points
- It is recommended to use Lucas' Simpsons Hit & Run Mod Launcher to play the game on modern systems.
- Game lacks an FPS limiter and causes physics and enemy AI problems at frame rates higher and lower than 60 FPS. Use Lucas' Simpsons Hit & Run Mod Launcher to fix.
Availability
- This game is not available digitally.
Essential improvements
Lucas' Simpsons Hit & Run Mod Launcher
- Adds compatibility fixes for modern systems and additional customization options.
Skip mod launcher window
Launch the game directly[1] |
---|
|
Skip intro videos
No Introduction Movies Mod[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\simpsons.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save*[Note 1] |
Video settings
Widescreen resolution
- The game supports six hardcoded resolutions out of the box. Lucas' Simpsons Hit & Run Mod Launcher extends this support to any resolution reported by your graphics card or manually specified in the game's configuration file.
- By default, the game's FOV will be adjusted in relation to your selected aspect ratio.
Aspect Ratio Mod[citation needed] |
---|
|
Field of view (FOV)
FOV Mod[2] |
---|
|
Windowed
Resizable Window Mod[citation needed] |
---|
|
Borderless fullscreen windowed
Borderless Mod[citation needed] |
---|
|
Anti-aliasing (AA)
Anti-aliasing mod[citation needed] |
---|
|
Frame rate (FPS)
- The game was designed to run at 60 FPS[citation needed] and has problems of varying severity at framerates higher or lower than 60. Below 60 the player may clip into cars, which can pose an issue in many destruction missions.
- Above 60 FPS both player and car physics are negatively affected, causing cars to fly off edges at uncontrollable speeds and the player character to be able to jump higher than originally intended. In some cases at excessively high frame rates, the game can blue screen playing loud static sounds.
Frame Limiter Mod[citation needed] |
---|
Notes
|
Input settings
On Foot Orbit Camera
- This hack replaces the game's regular on-foot camera with a more advanced, mouse-controllable, orbit camera.
Installation[3] |
---|
|
Audio settings
- Volume settings do not affect introduction movies. The "Voice" setting also affects level-end cutscenes.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation, download. | |||
Polish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Versus |
||
LAN play | |||
Online play |
Issues fixed
Refuses to load past initial copyright screen
Mod Launcher[citation needed] |
---|
Use Lucas' Simpsons Hit & Run Mod Launcher. Notes
|
Set compatibility mode[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 192 MB | 256 MB |
Hard disk drive (HDD) | 1.5 GB | 1.9 GB |
Video card (GPU) | 32 MB of VRAM | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).