The Simpsons: Hit & Run

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The Simpsons: Hit & Run
The Simpsons: Hit & Run cover
Developers
Radical Entertainment
Publishers
Sierra Entertainment
North America Vivendi Universal Games
Engines
Pure3D
Release dates
Windows November 13, 2003
The Simpsons: Hit & Run guide on StrategyWiki
The Simpsons: Hit & Run on Wikipedia
The Simpsons
The Simpsons: Bart vs. the Space Mutants 1991
The Simpsons 1991
The Simpsons: Bart's House of Weirdness 1992
Krusty's Fun House 1992
The Simpsons: Cartoon Studio 1996
The Simpsons: Virtual Springfield 1997
The Simpsons: Hit & Run 2003

Key points

It is recommended to use Lucas' Simpsons Hit & Run Mod Launcher to play the game on modern systems.
The game was designed to run at 60 FPS[citation needed] and has problems of varying severity at framerates higher or lower than 60.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 4 DRM.
Windows
This game is not available digitally.

Essential improvements[edit]

Lucas' Simpsons Hit & Run Mod Launcher[edit]

Adds compatibility fixes for modern systems and additional customization options.

Skip mod launcher window[edit]

Launch the game directly[1]
  1. Open Lucas Simpsons Hit & Run Mod Launcher.exe shortcut properties.
  2. Add -launch as a command line argument.

Skip intro videos[edit]

No Introduction Movies Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable No Introduction Movies.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\simpsons.ini[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\Save*[Note 1]

Video settings[edit]

Display settings.
Display settings.

Widescreen resolution[edit]

The game supports six hardcoded resolutions out of the box. Lucas' Simpsons Hit & Run Mod Launcher extends this support to any resolution reported by your graphics card or manually specified in the game's configuration file.
By default, the game's FOV will be adjusted in relation to your selected aspect ratio.
Aspect Ratio Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Aspect Ratio Support.

Field of view (FOV)[edit]

FOV Mod[2]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Aspect Ratio Support and select it.
  3. Click Mod Settings and change the FOV value.

Windowed[edit]

Resizable Window Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Resizable Window to make the window resizable and maximizable.

Borderless fullscreen windowed[edit]

Borderless Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Windowed and Borderless.

Frame rate (FPS)[edit]

The game was designed to run at 60 FPS[citation needed] and has problems of varying severity at framerates higher or lower than 60. Below 60 the player may clip into cars, which can pose an issue in many destruction missions.
Above 60 FPS both player car physics are negatively effected, causing cars to fly off edges at uncontrollable speeds and the player character being able to jump higher than originally intended. In some cases at excessively high frame rates, the game can blue screen playing loud static sounds.
Frame Limiter Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Frame Limiter and select it.
  3. Click Mod Settings and change settings if needed.

Notes

Frame Limiter is set to 60 FPS by default.
The frame limiter does not fully cap the game to your selected FPS and will likely be running at a slightly higher FPS than specified in the ini.
Capping the frame rate on loading screens will negatively affect load times.

Input settings[edit]

Keyboard and mouse, touch State Notes
Remapping
Tutorials will always refer to the default controls.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Mouse pointer doesn't disappear upon touch.
Controller
Controller support
Full DirectInput support. Game takes XInput devices, with several issues included.
Full controller support
Controller remapping
No way to rebind pausing to a controller (use antimicro).
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Use Lucas' Simpsons Hit & Run Mod Launcher for XInput controllers.
Simultaneous controller+KB/M

Audio settings[edit]

Volume settings do not affect introduction movies. The "Voice" setting also affects level-end cutscenes.
Sound settings.
Sound settings.
Audio feature State Notes
Separate volume controls
Music, Effects, Vehicles and Voice are supported.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Network[edit]

Multiplayer types

Type Native Notes
Local play
Versus
LAN play
Online play

Issues fixed[edit]

Refuses to load past initial copyright screen[edit]

Mod Launcher[citation needed]

Use Lucas' Simpsons Hit & Run Mod Launcher.

Notes

This fixes a bug in the game that causes it to take a long time to load files on Windows Vista and later.
Set compatibility mode[citation needed]
  1. Open game compatibility properties.
  2. Tick Run this program in compatibility mode for:
  3. Select Windows 98/ME
    1. Windows XP
      1. Also tick Disable Visual Themes, Disable Display Scaling on High DPI Settings and Disable Desktop Composition.
    2. Windows Vista/7
      1. Also tick Disable Visual Themes and Disable Desktop Composition.
    3. Windows 8/8.1/10
      1. Also tick Override High DPI Scaling Behavior, performed by Application.

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 700 MHz
System memory (RAM) 192 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 32 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References