Difference between revisions of "Valorant"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 09:11, 13 June 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Riot Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 2, 2020 |
Reception | |
Metacritic | 81 |
OpenCritic | 82 |
IGDB | 80 |
Taxonomy | |
Monetization | Free-to-play |
Warnings
- This game requires a constant internet connection for all game modes.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ShooterGame\Saved\Config |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x | ||
Anti-aliasing (AA) | 2x MSAA, 4x MSAA | ||
Vertical sync (Vsync) | Disabled by default. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 10 | Versus 128-tickrate servers |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | Riot Vanguard | Uses a kernel driver with a requirement to autostart with Windows. While the kernel driver can be disabled post-boot, it requires a reboot before allowing play again.[2] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | 10 |
Processor (CPU) | Intel Core 2 Duo E8400 | Intel Core i5-4460 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel HD Graphics 3000 1GB of VRAM | Nvidia Geforce GTX 1050 Ti 2GB of VRAM |
References
- ↑ Verified by User:AlRayes BRN on 2020-04-21
- Tested the game on a 3440x1440 monitor
- ↑ What is Vanguard? - last accessed on 21.04.2020