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| |invert mouse y-axis = n/a | | |invert mouse y-axis = n/a |
| |invert mouse y-axis notes = | | |invert mouse y-axis notes = |
| + | |touchscreen = unknown |
| + | |touchscreen notes = |
| |controller support = false | | |controller support = false |
| |controller support notes = | | |controller support notes = |
Revision as of 01:34, 12 April 2018
Key points
- It's advised to download the game from a fan mirror because it is specifically made for multiplayer so therefore it is patched with the latest patches underneath.
- Released for free in 2010.
- Unstable and laggy on Windows 8.[citation needed]
General information
- Project Perfect Mod - The most expansive TS mod site.
- Command & Conquer Wiki
- CNCNZ fansite
- CnCDen fansite
- CnCWorld fansite
- Official subforum
Availability
DLC and expansion packs
Name |
Notes |
|
Command & Conquer: Tiberian Sun: Firestorm |
Comes bundled with the The First Decade and Ultimate Collection compilations. |
|
Unofficial downloads
A streamlined fan-created installer that applies fixes for various issues, adds modern networking support and Windows support, and includes The Final Sun map editor.
Pre-configured packages for OS X and Linux are also available for download.
Essential improvements
Patches
- Latest official patch: Patch 2.03 (only for original retail versions)
- HyperPatch is included with this patch
- Not compatible with any other unofficial patch
A fan patch that adds modern networking support, fixes for various issues, new renderers, a new game launcher, and the Final Sun Map Editor.
- This is a small fan patch made as an add-on which is meant for optimizing and fixing the game as well as expanding modding capabilities. It is in development and more features are to be added.
- This is a small patch that lets you play LAN on Command & Conquer: Tiberian Sun in Windows 2000 and above by changing IPX protocol to UDP.
Game data
External general settings (for the
TSpatch and
TS Installer version of the game).
In-game general settings.
Configuration file(s) location
Save game data location
Video settings
External video settings (for the
TSpatch and
TS Installer version of the game).
In-game display settings.
Template:Video settings
In sun.ini, change ScreenWidth and ScreenHeight[citation needed]
|
- Go to the configuration file(s) location.
- Open
sun.ini .
- Go to the
[Video] section.
- Change
ScreenWidth and ScreenHeight strings to resolution of your choice.
|
Widescreen #2[citation needed]
|
- Another way to change resolution is to add the line beneath the [Video] lines.
AllowHiResModes=yes
- This will let you change the resolution in the game menu to any supported by your computer.
|
- "Widescreen in multiplayer works as described above. However, many hosts enforce resolution limits. If you try to join a game with a resolution limit, you will be forced to play the game at a non-widescreen resolution (usually 640x480). If you host a game and are using a widescreen resolution, you will not have the option of enforcing a resolution limit."[1]
Add -win to shortcut Target[citation needed]
|
- Right-click to Desktop and choose Properties.
- In Settings tab, choose 16-bit color quality and click OK.
- Right-click on shortcut and choose Properties.
- In the Target area, add
-win .
|
Fullscreen movies
Change StretchMovies to yes[citation needed]
|
- Go to the configuration file(s) location.
- Open
sun.ini .
- Go to the
[Video] section.
- Change the
StretchMovies string to Yes .
|
Input settings
In-game key map settings.
Template:Input settings
Audio settings
External audio settings (for the
TSpatch and
TS Installer version of the game).
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Spanish |
|
|
|
|
Network
In-game network settings.
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
3840, 4005, 4808, 4810, 4995, 7000-7002 |
UDP |
1234-1237, 4000, 5400 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
- When clicking on an option in the main menu, nothing shows up or the game locks up
Download and install TSpatch[citation needed]
|
|
Build lag
- On some systems, the building process slows down the game to a couple of frames per seconds
Download and install TSpatch[citation needed]
|
|
Crash upon loading a campaign map
Tiberian Sun will crash to the desktop upon loading some later campaign maps if there are too many saved games. Delete some saved games and the level will work.
Other information
API
Technical specs |
Supported |
Notes |
DirectDraw |
6 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Multiplayer |
Westwood Online |
|
OS X/Linux emulation
Setup Wine[citation needed]
|
- Download the game.
- Run the installer with Wine (right-click):
- Edit SUN.INI and choose whatever you want (resolution, etc):
- Open winecfg.
- On the Applications tab, click on "Add Application", and point to the GAME.exe
- On the Libraries tab, add "wsock32.dll" for the library replacements.
- Add the following tricks (from WineHQ):
- Run 'wine regedit', browse to
HKEY_CURRENT_USER\Software\Wine . If there is no key (the stuff with folder icons) called AppDefaults, then create it.
- Right-click on that key and create a new key game.exe
- Create a new subkey Direct3D. In that key create two string variables:
- DirectDrawRenderer with value opengl
- RenderTargetLockMode with value readtex
- Run the game through Wine and enjoy.[2]
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98, NT 4.0 SP3 |
Processor (CPU) |
Intel Pentium 166 MHz
| Intel Pentium II 233 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
200 MB | |
Video card (GPU) |
2 MB of VRAM DirectX 6 compatible
| 4 MB of VRAM |
Notes
References