Difference between revisions of "Tom Clancy's Splinter Cell"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
(minor AA water issue, shadow fix comparison image, removed false dgVoodoo "issue" (that's how shadow/light is supposed to be, check Xbox version)) |
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Line 91: | Line 91: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#sc ThirteenAG's Widescreen Fix] | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#sc ThirteenAG's Widescreen Fix]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Use [https://thirteenag.github.io/wfp#sc ThirteenAG's Widescreen Fix] | + | |multimonitor notes = Use [https://thirteenag.github.io/wfp#sc ThirteenAG's Widescreen Fix]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 163: | Line 163: | ||
{{ii}} With 8x AA in some areas the framerate can be reduced by up to 75% compared to when it is off. Using 2x or 4x AA is recommended. | {{ii}} With 8x AA in some areas the framerate can be reduced by up to 75% compared to when it is off. Using 2x or 4x AA is recommended. | ||
{{ii}} When using ''ThirteenAG's Widescreen Fix'' the included <code>{{p|game}}\system\dgVoodoo.conf</code> file overrides the dgVoodoo settings. Delete or rename that file for the new settings to be applied. | {{ii}} When using ''ThirteenAG's Widescreen Fix'' the included <code>{{p|game}}\system\dgVoodoo.conf</code> file overrides the dgVoodoo settings. Delete or rename that file for the new settings to be applied. | ||
+ | {{--}} Water will be rendered incorrectly in few places (sea in the ''Oil Refinery'' level and water in two gardens in the last two levels of the main campaign). <ref>[http://dege.fw.hu/Gallery/DXGamesGallery.html Dege's stuffs - dgVoodoo test results]</ref> | ||
}} | }} | ||
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# Open {{file|SplinterCell.ini}}. | # Open {{file|SplinterCell.ini}}. | ||
# Find a section <code>[D3DDrv.D3DRenderDevice]</code>. | # Find a section <code>[D3DDrv.D3DRenderDevice]</code>. | ||
− | # At the bottom of the section | + | # At the bottom of the section, after <code>FullScreenVideo=True</code>, add a line: |
#* <code>UseVsync=True</code> | #* <code>UseVsync=True</code> | ||
# Save the file. | # Save the file. | ||
Line 271: | Line 272: | ||
==Issues fixed== | ==Issues fixed== | ||
===Broken shadows=== | ===Broken shadows=== | ||
+ | {{Image|Splinter Cell shadow fix comparison.png|Shadow comparison.}} | ||
{{ii}} Due to relying on now-obsolete functionality in NVIDIA GPUs, the default "buffer" shadows are broken on modern hardware. | {{ii}} Due to relying on now-obsolete functionality in NVIDIA GPUs, the default "buffer" shadows are broken on modern hardware. | ||
====Force projector shadows==== | ====Force projector shadows==== | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|1=Launch the game with -shadowmode=projector [[Glossary:Command line arguments|parameter]]|ref= | + | {{Fixbox/fix|1=Launch the game with ''-shadowmode=projector'' [[Glossary:Command line arguments|parameter]]|ref=<ref name="refcheck Antrad"/>}} |
}} | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
Line 303: | Line 305: | ||
{{ii}} If everything works fine you will see dgVoodoo watermark in the lower right corner of your screen. | {{ii}} If everything works fine you will see dgVoodoo watermark in the lower right corner of your screen. | ||
{{ii}} Included in the newest version of ThirteenAG's widescreen patch. | {{ii}} Included in the newest version of ThirteenAG's widescreen patch. | ||
− | |||
}} | }} | ||
Revision as of 00:26, 27 September 2017
Template:Infobox game/row/osxporter
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 19, 2003 |
macOS (OS X) | September 29, 2004 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
General information
- Official Forums
- Splinter Cell Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 2 DRM[Note 1]. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- The game was redeemable for free during the month of July 2016 and from December 15–18 on Uplay, but is otherwise not available on Uplay.
Essential improvements
Patches
- The latest patch is 1.3. Digital distribution versions are already patched.
HD Textures from the PS3 version
Instructions |
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Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13560/pfx/[Note 2] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Ubisoft Connect |
Video settings
Field of view (FOV)
- Use only one of the fixes below or the FOV will be too wide.
Instructions |
---|
Instructions |
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Anti-aliasing (AA)
Instructions |
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Instructions |
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Vertical sync (Vsync)
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Russian |
Issues fixed
Broken shadows
- Due to relying on now-obsolete functionality in NVIDIA GPUs, the default "buffer" shadows are broken on modern hardware.
Force projector shadows
- The game, when tweaked, supports projection shadows, which work on modern hardware.
Instructions |
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Instructions |
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Use dgVoodoo2 with default buffer shadows
Instructions |
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Stuttering during gameplay
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Dolby Digital | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.5 GB | 2.1 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
- Supported ATI chipsets: Radeon 7500, 8500, 9000, 9500, 9700
- Supported Nvidia chipsets: GeForce 256, GeForce2 Ti/Ultra/Pro/GTS/MX400/MX, GeForce3 series, GeForce4 series
- The Matrox Parhelia is also supported
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
Categories:
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)