Difference between revisions of "Ori and the Blind Forest: Definitive Edition"
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{{Infobox game/row/publisher|Microsoft Studios}} | {{Infobox game/row/publisher|Microsoft Studios}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity{{!}}Unity 5}} | + | {{Infobox game/row/engine|Unity{{!}}Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Marioysikax|date=2017-09-01}}</ref>}} <!-- 5.3.2f1 --> |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 27, 2016}} | {{Infobox game/row/date|Windows|April 27, 2016}} | ||
Line 63: | Line 63: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Ori and the Blind Forest Definitive Edition - General.png|General settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/ori-and-blind-forest-definitive-edition/en | |wsgf link = http://www.wsgf.org/dr/ori-and-blind-forest-definitive-edition/en | ||
Line 92: | Line 93: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Animations and/or cutscenes are locked to 60-30 FPS. | + | |120 fps notes = Disabling vsync enables 60 FPS cap.<br/>Animations and/or cutscenes are locked to 60-30 FPS. |
|color blind = | |color blind = | ||
|color blind notes = | |color blind notes = | ||
Line 98: | Line 99: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Ori and the Blind Forest Definitive Edition - Keyboard.png|Keyboard settings.}} | ||
+ | {{Image|Ori and the Blind Forest Definitive Edition - Controller.png|Controller buttons.}} | ||
{{Input settings | {{Input settings | ||
|key remap = hackable | |key remap = hackable | ||
− | |key remap notes = | + | |key remap notes = QWERTY/AZERTY toggle in game. See [[#Rebinding|rebinding]]. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 110: | Line 113: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and DirectInput. Designed for XInput, XInput prioritized. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = | + | |controller remap notes = Only for DirectInput controllers, essentially required.<br/>See [[#Rebinding|rebinding]]. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 127: | Line 130: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
+ | }} | ||
+ | |||
+ | ===Rebinding=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Modify key/button binding file|ref=<ref name="remapping">[http://steamcommunity.com/app/387290/discussions/0/364040166669190939/ Key rebinding and button remapping in Definitive Edition :: Ori and the Blind Forest: Definitive Edition General Discussions]</ref>}} | ||
+ | # Navigate to [[#Game data|configuration file(s) location.]] | ||
+ | # Open {{code|KeyRebindings.txt}} if you want to modify keyboard bindings and {{code|ControllerButtonRemaps.txt}} for controller. | ||
+ | # Change {{code|Activate X rebinding: false}} from the top of the file into {{code|true}}. | ||
+ | # Make desired changes and save the file. | ||
+ | '''Notes''' | ||
+ | {{--}} Controller axis nor d-pad cannot be rebound, causing some controllers performing unoptimally or have incorrect buttons. | ||
+ | {{ii}} More details are included at the bottom of the file. | ||
+ | {{ii}} Premade controller configurations: | ||
+ | <div class="mw-collapsible mw-collapsed" style="width:400px"> | ||
+ | :: Dualshock 4 | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <pre>Activate DirectInput Button Rebinding: True | ||
+ | -------- | ||
+ | A: 2 | ||
+ | B: 3 | ||
+ | X: 1 | ||
+ | Y: 4 | ||
+ | LShoulder: 5 | ||
+ | RShoulder: 6 | ||
+ | Select: 9 | ||
+ | Start: 10 | ||
+ | LStick: 11 | ||
+ | RStick: 12 | ||
+ | LTrigger: 7 | ||
+ | RTrigger: 8</pre> | ||
+ | </div></div> | ||
}} | }} | ||
Revision as of 22:53, 1 September 2017
Developers | |
---|---|
Moon Studios | |
Publishers | |
Microsoft Studios | |
Engines | |
Unity 5|Unity|Unity 5[1] | |
Release dates | |
Windows | April 27, 2016 |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.
Key points
- Windows Store version features Cross-save with Xbox One version.
- Original release included for free on Steam.[2]
- 21:9 supported natively.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Standard Edition or Limited Edition.[3] | |||
GOG.com | ||||
Steam | ||||
Incorrect store name. See here for available options. |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud | Synced with Xbox One version |
Video settings
Input settings
Rebinding
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Blind Forest (DX11). |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | AMD Athlon 64 X2 5600+ @ 2.8 GHz Intel Core 2 Duo E4500 @ 2.2 GHz |
Intel Core i5 2300 AMD FX6120 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | AMD Radeon HD 6570 Nvidia GeForce GT 240 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6770 DirectX 11 compatible |
- Windows Store version only works with Windows 10.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/387290/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (387290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2017-09-01
- ↑ "you already own one or more of the items included in your cart" when upgrading to DE :: Ori and the Blind Forest General Discussions
- ↑ Nordic Games GmbH | Fresh From Austria | Press Releases | Nordic Games Will Bring Ori and the Blind Forest: Definitive Edition to Retail
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)