Difference between revisions of "Star Trek: Deep Space Nine - The Fallen"
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = 95 |
|minCPU = Pentium 233 MHz | |minCPU = Pentium 233 MHz | ||
|minRAM = 32 MB | |minRAM = 32 MB | ||
|minHD = 165 MB (minimal installation) | |minHD = 165 MB (minimal installation) | ||
+ | |minGPU = | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
+ | |recOS = 98, ME, NT 4.0, 2000 | ||
|recCPU = Pentium II 400 MHz | |recCPU = Pentium II 400 MHz | ||
|recRAM = 128 MB | |recRAM = 128 MB | ||
|recHD = 680 MB (full installation) | |recHD = 680 MB (full installation) | ||
+ | |recGPU = | ||
|recVRAM = 8 MB | |recVRAM = 8 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:32, 3 October 2016
Developers | |
---|---|
The Collective, Inc. | |
Publishers | |
Simon & Schuster | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 15, 2000 |
Key points
- Demo of the game features special levels, which are not a part of official game. See Demo Levels.
General information
- TrekCore - patches, faq and hints.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only 2nd hand copies available |
Essential improvements
Patches
- Retail Patch (patch 112100) - this patch won't work with minimal installation of the game.[1]
Instructions |
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- Mini Code Patch (English and German) - solves problem with application not starting and Direct3D not being detected.
- It is recommended to install this patch after updating a game to version 112100 / retail patch.
Demo Levels
Fusion Creative Design created 3 special levels for a demo version of the game. These levels were later on released as a free addon for the full game and can be downloaded here (Convergence for Windows V1.1).
Game data
Configuration file(s) location
System | Location |
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Save game data location
System | Location |
---|
Video settings
Input settings
Controller remapping
- In-game options are limited to buttons remapping only. Below are instructions how to remap axis.
Instructions |
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Audio settings
Issues fixed
Freeze when loading data from CD
For some reason, even if a full version of a game is installed, some data are still being loaded from CD. This may result in a freeze when using physical compact disk, due to game waiting for a disk drive to spin the disk and load a data from it.
Instructions |
---|
Instructions |
---|
Camera keeps spinning, when a Joystick is enabled
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, NT 4.0, 2000 |
Processor (CPU) | Pentium 233 MHz | Pentium II 400 MHz |
System memory (RAM) | 32 MB | 128 MB |
Hard disk drive (HDD) | 165 MB (minimal installation) | 680 MB (full installation) |
Video card (GPU) | 4 MB of VRAM | 8 MB of VRAM |