Difference between revisions of "Medal of Honor: Pacific Assault"
From PCGamingWiki, the wiki about fixing PC games
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{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/medal-honor-pacific-assault | |wsgf link = http://www.wsgf.org/dr/medal-honor-pacific-assault | ||
− | |widescreen wsgf award = | + | |widescreen wsgf award = limited |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
Line 76: | Line 76: | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = r_fullscreen 0 | + | |windowed notes = {{code|r_fullscreen 0}} |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = Can be forced through graphics driver. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = r_multisample_quality 8 | + | |antialiasing notes = {{code|r_multisample_quality 8}} |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 88: | Line 88: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = com_maxfps 0 | + | |120 fps notes = {{code|com_maxfps 0}} |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 95: | Line 95: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Set resolution and weapon FOV|ref=<ref name="wsgf">[http://www.wsgf.org/dr/medal-honor-pacific-assault Medal of Honor: Pacific Assault | WSGF]</ref>}} |
− | + | <ol> | |
− | + | <li>Launch the game once.</li> | |
− | + | <li>Edit {{file|{{p|userprofile}}\Documents\EA Games\Medal of Honor Pacific Assault(tm)\newconfig.cfg}}</li> | |
− | + | <li>Edit the following lines to set the resolution. | |
+ | <pre>set r_screenheight "XXXX" | ||
+ | set r_screenwidth "XXXX"</pre></li> | ||
+ | <li>Add the following lines to set the correct weapon FOV.</li> | ||
+ | <ul> | ||
+ | <li>'''Standard widescreen''' | ||
+ | <pre>set r_first_person_fov_x "70" | ||
+ | set r_first_person_fov_y "50"</pre></li> | ||
+ | <li>'''Ultra-widescreen''' | ||
+ | <pre>set r_first_person_fov_x "70" | ||
+ | set r_first_person_fov_y "40"</pre></li> | ||
+ | <li>'''Multi-monitor''' | ||
+ | <pre>set r_first_person_fov_x "75" | ||
+ | set r_first_person_fov_y "30"</pre></li> | ||
+ | </ul> | ||
+ | </ol> | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Set game FOV and menu FOV|ref=<ref name="wsgf"/>}} |
+ | # Download a cracked {{file|mohpa.exe}} (version 1.1 or 1.2 only; original/origin EXE not supported). | ||
+ | # Install [http://mh-nexus.de/en/hxd/ HxD] hex editor. | ||
+ | # Run HxD and open {{file|mohpa.exe}}. | ||
+ | # Press {{key|Ctrl|F}} and set '''Datatype''' to '''Hex-values'''. | ||
+ | # Search for {{code|F6 68 00 00 '''A0 42''' 8B}} and change it to: | ||
+ | #* {{code|F6 68 00 00 '''BA 42''' 8B}} for 16:10 screens | ||
+ | #* {{code|F6 68 00 00 '''C8 42''' 8B}} for 16:9 screens | ||
+ | #* {{code|F6 68 00 00 '''EA 42''' 8B}} for 21:9 screens | ||
+ | #* {{code|F6 68 00 00 '''11 43''' 8B}} for multi-monitor screens | ||
+ | # Search for {{code|BA 00 00 '''A0 42'''}} and change it to: | ||
+ | #* {{code|BA 00 00 '''BA 42'''}} for 16:10 screens | ||
+ | #* {{code|BA 00 00 '''C8 42'''}} for 16:9 screens | ||
+ | #* {{code|BA 00 00 '''EA 42'''}} for 21:9 screens | ||
+ | #* {{code|BA 00 00 '''11 43'''}} for multi-monitor screens | ||
+ | # Save the file. | ||
+ | # When in-game, zoom in and out once ({{key|Alt}}) to activate the FOV. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|set cg_fov|ref={{cn|date=July 2016}}}} | ||
# Run game at least once in order to generate necessary config files. | # Run game at least once in order to generate necessary config files. | ||
# Go to <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Pacific Assault(tm)</code> | # Go to <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Pacific Assault(tm)</code> |
Revision as of 05:08, 10 August 2016
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Developers | |
---|---|
EA Los Angeles | |
Publishers | |
Electronic Arts | |
Engines | |
Lithtech Jupiter | |
Release dates | |
Windows | November 4, 2004 |
Warnings
Key points
- GameSpy online server browser has stopped working due to GameSpy services being shut down.
General information
- Neoseeker forums for Medal of Honor: Pacific Assault
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v3 disc check. | |||
Amazon.com | ||||
Origin | Standard Edition |
Essential improvements
Patches
Latest version is 1.2.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Widescreen resolution
Instructions |
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Field of view (FOV)
Instructions |
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Instructions |
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Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | 3rd-party servers only |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 6667, 18020, 28910, 29900, 29901, 29920 |
UDP | 13203, 13300, 27900, 29910 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
Enable developer console
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Pentium 4 1.5 GHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Graphics card with 64 MB memory, DirectX 8.1 and Transform and Lighting capabilities |