Difference between revisions of "Dead Space"
From PCGamingWiki, the wiki about fixing PC games
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m (misc. fixes) |
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# In the same tab make sure "Triple Buffering" it's also ticked | # In the same tab make sure "Triple Buffering" it's also ticked | ||
# Right click on the just created profile on the left and press "Apply now" | # Right click on the just created profile on the left and press "Apply now" | ||
− | '''Notes | + | |
+ | '''Notes''' | ||
{{ii}}If you have an on-screen FPS counter, you can hide it in the RadeonPro's general settings | {{ii}}If you have an on-screen FPS counter, you can hide it in the RadeonPro's general settings | ||
{{ii}}If you have a low-spec PC, you had better set "Vsync control" to Dynamic | {{ii}}If you have a low-spec PC, you had better set "Vsync control" to Dynamic | ||
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# By comparing the codes in the default file with those [https://docs.google.com/spreadsheet/ccc?key=0Ag32LstLOkLwdEtOTkI5Tmh3SjhCRlIzRkNhbHBYMnc here] you can understand what every lines control | # By comparing the codes in the default file with those [https://docs.google.com/spreadsheet/ccc?key=0Ag32LstLOkLwdEtOTkI5Tmh3SjhCRlIzRkNhbHBYMnc here] you can understand what every lines control | ||
# You'll be able to arrange the controls with a little patience and the codes below | # You'll be able to arrange the controls with a little patience and the codes below | ||
− | '''Notes | + | |
− | Codes for every keyboard key can be found in one of these website: | + | '''Notes''' |
+ | {{ii}} Codes for every keyboard key can be found in one of these website: | ||
*[http://vt100.net/docs/vt510-rm/chapter8#S8.13 1] - "Make" scan code | *[http://vt100.net/docs/vt510-rm/chapter8#S8.13 1] - "Make" scan code | ||
*[http://hp.vector.co.jp/authors/VA003720/lpproj/others/kbdjpn.htm 2] - In the "Keyboard Scan Code" section, the "Make" code of the set 1 column | *[http://hp.vector.co.jp/authors/VA003720/lpproj/others/kbdjpn.htm 2] - In the "Keyboard Scan Code" section, the "Make" code of the set 1 column |
Revision as of 06:16, 21 October 2015
Developers | |
---|---|
EA Redwood Shores | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 20, 2008 |
Dead Space | |
---|---|
Dead Space | 2008 |
Dead Space 2 | 2011 |
Dead Space 3 | 2013 |
Dead Space (2023) | 2023 |
Key points
- In-game V-sync (enabled by default) caps frame rate at 30 FPS[1] and is bugged. Disable it.
- Exceeding the threshold of 60 FPS cuts down mouse speed.
- Very poor mouse input due to aggressive acceleration.
General information
- Dead Space Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
Origin | DRM: SecuROM | |||
Steam | Automatically unlocks on Origin if Origin is installed |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17470/pfx/[Note 1] |
controls.rmp
(key-binding file) is encrypted
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
In-game general video settings.
In-game advanced video settings.
WSGF multi-monitor screenshot.[2]
Vertical sync (Vsync)
Instructions |
---|
Instructions |
---|
Instructions |
---|
High frame rate
- Game doesn't feature any FPS lock besides the disableable v-sync. However mouse view control breaks when exceeding 60 FPS. It's still possible to manually force extreme sensitivities inside the configuration file by increasing
Control.MouseSensitivity
value - The best way to avoid control issues is to play the game with a controller or by limiting the game to 60 FPS. See Mouse lag and random sensitivity.
Input settings
In-game control settings.
In-game key map settings.
- Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.
Remapping
Instructions |
---|
Audio settings
In-game audio settings.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dead Space 3D Vision fix update. | |||
TriDef 3D | ||||
iZ3D |
Issues fixed
Mouse lag and random sensitivity
- Mouse view becomes messier the more you exceed 60 FPS.
Instructions |
---|
Large deadzone
Instructions |
---|
Game crashes at launch
Instructions |
---|
Instructions |
---|
Audio Stutter
- This must be done every time you launch the game.
Instructions |
---|
Windows mouse cursor visible
- If this cursor is visible, it will cause problems on multi-monitor systems.
Disable the Origin In Game overlay. Instructions for doing so is found on Origin.
Spinning camera
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | AMD Athlon 64 3000+ Intel Pentium IV 2.8 GHz |
AMD Athlon 64 x2 4200+ Intel Core 2 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7.5 GB | |
Video card (GPU) | Nvidia GeForce 6800 GT ATI Radeon X1600 Pro 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8600 GT ATI Radeon HD 2600 XT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Sound (audio device) | DirectX 9.0c compatible sound card |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)