Difference between revisions of "Cotton Rock 'n' Roll: Superlative Night Dreams"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= In- | + | |widescreen resolution notes= In-game resolution options are capped internally to 1920x1080.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11}}</ref> |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
− | |borderless windowed notes = Only options for | + | |borderless windowed notes = Only options for exclusive fullscreen and windowed mode are available. Use the in-game windowed mode option and [[Special K]]'s "Borderless Fullscreen Override" option to mitigate this.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Tested using Special K.}}</ref> |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = In-game VSync option removes | + | |120 fps notes = In-game VSync option removes 60 FPS frame limit, but the in-game behavior continues updating at a 60 FPS rate internally.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Tested with both the Steam Deck when docked, and on my two other PC setups attached to high refresh rate displays.}}</ref> |
|hdr = false | |hdr = false | ||
− | |hdr notes = {{note| | + | |hdr notes = {{note|The game's usage of OpenGL causes a problem with the screen appearing overly dark after alt-tabbing/resolution-switching/exiting. Use [[Special K]]'s OpenGL-IK support and HDR retrofitting options while using the in-game Windowed mode to mitigate this.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Tested with HDR enabled on a Radeon RX 6700XT.}}</ref>}} |
|ray tracing = unknown | |ray tracing = unknown | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Has separate sliders for | + | |separate volume notes = Has separate sliders for music, sound effects, voices, and story voices. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = always on | |subtitles = always on | ||
− | |subtitles notes = All cutscene dialogue is subtitled, in addition to | + | |subtitles notes = All cutscene dialogue is subtitled, in addition to being voiced. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
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|eax support notes = | |eax support notes = | ||
|royalty free audio = false | |royalty free audio = false | ||
− | |royalty free audio notes = The game has | + | |royalty free audio notes = The game has its own soundtrack. |
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = |
Revision as of 00:19, 23 April 2024
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Developers | |
---|---|
Studio Saizensen[1] | |
Success | |
Publishers | |
Success | |
Release dates | |
Windows | January 5, 2023 |
Reception | |
OpenCritic | 80 |
IGDB | 84 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling, Third-person |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Flight |
Art styles | Anime |
Themes | Fantasy |
Series | Cotton |
Cotton | |
---|---|
Cotton Reboot! | 2021 |
Cotton 2: Magical Night Dreams | 2022 |
Cotton Boomerang | 2022 |
Cotton Rock 'n' Roll | 2023 |
Rainbow Cotton | 2024 |
Cotton Rock 'n' Roll 2 | TBA |
Key points
- Known as Cotton Fantasy overseas.
Cotton Rock 'n' Roll: Superlative Night Dreams is a singleplayer side view, scrolling and third-person arcade and shooter game in the Cotton series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1364760\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1364760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\1364760\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1364760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | In-game resolution options are capped internally to 1920x1080.[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Only options for exclusive fullscreen and windowed mode are available. Use the in-game windowed mode option and Special K's "Borderless Fullscreen Override" option to mitigate this.[3] | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | In-game VSync option removes 60 FPS frame limit, but the in-game behavior continues updating at a 60 FPS rate internally.[4] | ||
High dynamic range display (HDR) | [Note 2] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Uses Nintendo Switch button prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | DirectInput. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Has separate sliders for music, sound effects, voices, and story voices. | |
Surround sound | ||
Subtitles | All cutscene dialogue is subtitled, in addition to being voiced. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | The game has its own soundtrack. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The achievement names and descriptions are not translated to English.[6] | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | |
Processor (CPU) | Intel Core-i3 4160 | Intel Core i3-6300 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0c compatible | Nvidia GeForce GTX 1050 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1364760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The game's usage of OpenGL causes a problem with the screen appearing overly dark after alt-tabbing/resolution-switching/exiting. Use Special K's OpenGL-IK support and HDR retrofitting options while using the in-game Windowed mode to mitigate this.[5]
References
- ↑ 4gamer - Umihara Kawase revealed for Cotton Rock'n Roll - last accessed on 2021-07-21
- ↑ Verified by User:KingKrouch on 2023-01-11
- ↑ Verified by User:KingKrouch on 2023-01-11
- Tested using Special K.
- ↑ Verified by User:KingKrouch on 2023-01-11
- Tested with both the Steam Deck when docked, and on my two other PC setups attached to high refresh rate displays.
- ↑ Verified by User:KingKrouch on 2023-01-11
- Tested with HDR enabled on a Radeon RX 6700XT.
- ↑ Verified by User:KingKrouch on 2023-01-11
- Checked Steam achievements.