Difference between revisions of "BattleBlock Theater"
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|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | Cross-game bonus}} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Multiplayer }} | {{Infobox game/row/taxonomy/modes | Multiplayer }} |
Revision as of 23:02, 8 April 2024
Developers | |
---|---|
The Behemoth | |
Release dates | |
Windows | May 15, 2014 |
Linux | May 15, 2014 |
macOS (OS X) | June 18, 2015 |
Reception | |
Metacritic | 85 |
OpenCritic | 87 |
IGDB | 89 |
Taxonomy | |
Monetization | Cross-game bonus |
Modes | Multiplayer |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Some features are not available offline.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/238460/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/238460/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | It is impossible to disable Steam Cloud for this game, as all items are stored in your Steam inventory. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 64 FPS. Game speed is bound to frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Navigate to "Controls" with keyboard and mouse. Can't remove bindings. With mouse only Mouse 1 and Mouse 2 can be bound. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only on Windows. | |
Full controller support | ||
Controller remapping | Navigating to "Controls" menu with controller only tells what keys are. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | OS X/Linux only.[citation needed] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Quips, Chat. | |
Surround sound | ||
Subtitles | Only cutscenes, narrations aren't subtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus 2-player co-op. Separate levels from single player. |
||
LAN play | ||||
Online play | 4 | Co-op, Versus Can feature 2 local players. 2-player co-op. Separate levels from single player. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues fixed
Joining friends game forces to use keyboard
Game is designed to use input device you are using and locks to it outside main menu. When joining friends game via Steam overlay and clicking invitation game locks itself to keyboard and you have to return to main menu to change back to controller.
Workaround for this is to start Steam in Big Picture Mode so you can select invitation with controller. You may also try to join friends game via matchmaking.
Linux version crashes on startup when using mesa
The fix was posted on the Steam Community forums, consists of using an hex editor and replacing 6 bytes starting at offset 0x24F2BE with 0x90 (NOP Instruction). A binary patch with this change applied can be found here, you need bspatch to apply it.
bspatch [original_executable] [patched_executable_to_create] [provided_patch_file]
mv [patched_executable_created] [original_executable]
Other information
- Players can use their own images as character face. Images must be PNG format, be 128x128px size and put in folder
<path-to-game>/GameData/UserFaces/
. Images can have alpha channel to make them partly transparent in-game. Maximum amount of files is 60.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | Linux only. |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | Linux only. |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core 2 Duo 2.5 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core 2 Duo 3.3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM |
References
- ↑ WARNING to all OFFLINE players :: BattleBlock Theater General Discussion - last accessed on 2022-11-24
- "- You CAN collect gems and yarn. However, YARN will save to your inventory right away, but GEMS will not. Gems will sync up when you go online. - You CANNOT purchase Prisoners while offline. The Prisoner vending machine will not work. - You CANNOT purchase Weapons while offline. The guards will not take your yarn. - You CANNOT trade in-game (since you cannot trade with local players in-general)."