Difference between revisions of "Asterix & Obelix XXL"
From PCGamingWiki, the wiki about fixing PC games
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | {{DRM|TAGES}} | | + | {{Availability/row| Retail | | Disc | {{DRM|TAGES}} | Polish re-release is DRM-free. | Windows }} |
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
− | ===[https://www. | + | ===[https://www.speedrun.com/aoxxl/resources/f6cn6 64-bit patch]=== |
− | {{++}} Fixes crash "An installation Error occured : Module 50279" for 64 bits Windows OS | + | {{++}} Fixes crash "An installation Error occured : Module 50279" for 64 bits Windows OS users. |
{{++}} Fixed ending cutscene crash. | {{++}} Fixed ending cutscene crash. | ||
− | |||
− | |||
− | + | ===[https://www.speedrun.com/aoxxl/resources/gvmu0 Quality of Life patch]=== | |
− | + | {{++}} Adds widescreen support. | |
− | + | {{++}} Fixes the right stick on the gamepad. | |
− | + | {{++}} Adds mouse imput. | |
− | }} | ||
==Game data== | ==Game data== | ||
Line 71: | Line 68: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [ | + | |widescreen resolution notes= Use [[#Quality of Life Patch|Quality of Life Patch]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [[#Quality of Life Patch|Quality of Life Patch]]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use [ | + | |4k ultra hd notes = Use [[#Quality of Life Patch|Quality of Life Patch]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = Use [ | + | |windowed notes = Use [[#Quality of Life Patch|Quality of Life Patch]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 95: | Line 92: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = Capped at 65 FPS. | |60 fps notes = Capped at 65 FPS. | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{ii}} The game's real executable is {{file|GameModule.elb}} which cannot be properly forced. | + | {{ii}} The game's real executable is {{file|GameModule.elb}} which cannot be properly forced unless, using the Polish version, which has all the data in the exe file. |
− | {{Fixbox|description= | + | {{Fixbox|description=Rename {{file|GameModule.elb}} to {{file|axxl.exe}}.|ref=<ref>{{Refcheck|user=Blackbird|date=2019-10-08|comment=Tested using Nvidia Inspector}}</ref>|fix= |
− | + | {{ii}} Only now you can [[Glossary:Vertical sync (Vsync)#Override vertical sync (Vsync) behavior|force Vsync]] properly. | |
− | |||
}} | }} | ||
Line 260: | Line 256: | ||
===Very low fps=== | ===Very low fps=== | ||
{{--}} The game is very low fps on modern operating systems due to broken 3D audio compatibility.{{CN|date=December 24, 2020}} | {{--}} The game is very low fps on modern operating systems due to broken 3D audio compatibility.{{CN|date=December 24, 2020}} | ||
− | {{Fixbox|description=Use [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]] | + | {{Fixbox|description=Use [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]. |
}} | }} | ||
Revision as of 21:00, 1 September 2023
This page is for the original 2004 game. For the remaster, see Asterix & Obelix XXL: Romastered.
Developers | |
---|---|
Étranges Libellules | |
Publishers | |
Atari | |
Russia | Akella[1] |
Engines | |
RenderWare | |
Release dates | |
Windows | June 18, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Platform |
Themes | Classical, Europe |
Series | Asterix & Obelix XXL |
Availability
Essential improvements
64-bit patch
- Fixes crash "An installation Error occured : Module 50279" for 64 bits Windows OS users.
- Fixed ending cutscene crash.
Quality of Life patch
- Adds widescreen support.
- Fixes the right stick on the gamepad.
- Adds mouse imput.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\AOXXL.sav[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\AOXXL.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use Quality of Life Patch. | ||
Multi-monitor | |||
Ultra-widescreen | Use Quality of Life Patch. | ||
4K Ultra HD | Use Quality of Life Patch. | ||
Field of view (FOV) | |||
Windowed | Use Quality of Life Patch. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. See Vertical sync (Vsync). | ||
60 FPS | Capped at 65 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Vertical sync (Vsync)
- The game's real executable is
GameModule.elb
which cannot be properly forced unless, using the Polish version, which has all the data in the exe file.
Rename GameModule.elb to axxl.exe .[2]
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse isn't used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | DInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for music, sound and voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Local retail re-release only, download. | |||
Russian | Local retail only. | |||
Spanish |
Issues fixed
Very low fps
- The game is very low fps on modern operating systems due to broken 3D audio compatibility.[citation needed]
Use DirectSound 3D restoration software. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, Me, XP | |
Processor (CPU) | Intel Pentium III 700 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 663 MB | |
Video card (GPU) | Nvidia GeForce 2 GTS ATI Radeon 7500 32 MB of VRAM DirectX 9.0b compatible |
|
Sound (audio device) | DirectX 9.0b compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ [1] - last accessed on 2023-02-08
- ↑ Verified by User:Blackbird on 2019-10-08
- Tested using Nvidia Inspector