Difference between revisions of "CTU: Marine Sharpshooter"
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{{Infobox game | {{Infobox game | ||
− | |cover = CTU Marine Sharpshooter | + | |cover = CTU Marine Sharpshooter (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Jarhead Games}} | {{Infobox game/row/developer|Jarhead Games}} | ||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 20, 2003}} | {{Infobox game/row/date|Windows|March 20, 2003}} | ||
− | |||
− | |||
− | |||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | |||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | First-Person }} | {{Infobox game/row/taxonomy/perspectives | First-Person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Shooter }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} |
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Contemporary }} | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
{{Infobox game/row/taxonomy/series | Marine Sharpshooter }} | {{Infobox game/row/taxonomy/series | Marine Sharpshooter }} | ||
Line 28: | Line 25: | ||
|official site= | |official site= | ||
|hltb = | |hltb = | ||
− | |igdb = | + | |igdb = ctu-marine-sharpshooter |
|mobygames = ctu-marine-sharpshooter | |mobygames = ctu-marine-sharpshooter | ||
|strategywiki = | |strategywiki = | ||
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|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Enabled by default. Use d3d8to9 on Windows 10. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Has issues running faster than 60 FPS. | + | |60 fps notes = Has issues running faster than 60 FPS. It's recommended to limit the framerate and set the monitor's refresh rate at 60Hz. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 113: | Line 110: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 168: | Line 165: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sound effects and Music. |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
Line 224: | Line 221: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = |
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 13:42, 4 July 2023
Developers | |
---|---|
Jarhead Games | |
Publishers | |
Groove Games | |
Engines | |
LithTech Talon | LithTech |
Release dates | |
Windows | March 20, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Marine Sharpshooter |
Marine Sharpshooter | |
---|---|
CTU: Marine Sharpshooter | 2003 |
Marine Sharpshooter II: Jungle Warfare | 2004 |
Marine Sharpshooter 3 | 2007 |
Marine Sharpshooter 4: Locked and Loaded | 2008 |
CTU: Marine Sharpshooter is the first in a series of first-person shooters by Jarhead Games.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports only 4:3 resolutions up to 1280x960. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default. Use d3d8to9 on Windows 10. | ||
60 FPS and 120+ FPS | Has issues running faster than 60 FPS. It's recommended to limit the framerate and set the monitor's refresh rate at 60Hz. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95/98/ME/XP | |
Processor (CPU) | Pentium II 300MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 8 MB DirectX 9 Compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).