Difference between revisions of "Back to Bed"
From PCGamingWiki, the wiki about fixing PC games
(Ad-supported info, better screenshot labels) |
(→Video: more info) |
||
Line 133: | Line 133: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See the [https://www.wsgf.org/dr/back-bed/en WSGF entry]. | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/back-bed/en WSGF entry]. | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
Line 139: | Line 139: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Borderless is default. To enable exclusive, see [[Engine:Unity#Exclusive fullscreen mode|Unity/Exclusive fullscreen mode]]. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 8x. | |antialiasing notes = Up to 8x. | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 154: | Line 154: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = Enable in-game Vsync to bypass the 60 FPS cap. Otherwise, see [[#High frame rate|High frame rate]]. | |120 fps notes = Enable in-game Vsync to bypass the 60 FPS cap. Otherwise, see [[#High frame rate|High frame rate]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 21:23, 15 April 2023
Developers | |
---|---|
Bedtime Digital Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | August 6, 2014 |
macOS (OS X) | August 6, 2014 |
Linux | August 6, 2014 |
Reception | |
Metacritic | 57 |
OpenCritic | 63 |
Taxonomy | |
Monetization | One-time game purchase, Ad-supported |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Isometric |
Controls | Direct control |
Genres | Action, Puzzle |
Art styles | Cartoon |
Themes | Fantasy |
Key points
- Controller recommended, but can be played with the mouse as well.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Steam | ||||
ZOOM Platform | ||||
Microsoft Store (unavailable) | The link number is according to the Microsoft Store button on the itch.io page. |
Monetization
Type | Notes |
---|---|
Ad-supported | Main menu has advertisement for another Bedtime Digital Games game. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Back to Bed\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Back to Bed/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/308040/remote/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 8x. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Enable in-game Vsync to bypass the 60 FPS cap. Otherwise, see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
High frame rate
Modify configuration file[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Generic controller prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Generic controller prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Uses HID API.[3] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Mute on/off only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Not supported on Linux.[4] | |||
Traditional Chinese | Not supported on Linux.[4] | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Not supported on Linux.[4] | |||
Korean | [5] | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | [6] |
OpenGL | 2.0 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce 8800 GT Intel Core HD Graphics 3000/4000 DirectX 9.0c compatible |
|
Other | Supports Xbox 360, Xbox One, PS3, PS4, several Logitech and miscellaneous controllers |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce GT 330M Intel Core HD Graphics 3000/4000 |
|
Other | Supports Xbox 360, PS3, PS4, several Logitech and miscellaneous controllers |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 or newer (other distributions may work) | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce GT 330M Intel Core HD Graphics 3000/4000 |
|
Other | Supports Xbox 360, PS3, PS4, several Logitech and miscellaneous controllers |
Notes
References
- ↑ Verified by User:Vetle on 2017-10-09
- ↑ Verified by User:Mastan on 2023-04-15
- ↑ Verified by User:Mastan on 2023-04-15
- Tested with RetroFlag Wired controller in the DirectInput mode.
- ↑ 4.0 4.1 4.2 Back to Bed on Steam
- ↑ Steam :: Back to Bed :: Figment, a new game from Bedtime Digital Games is now available!! - last accessed on 2023-04-15
- "Also We have updated Back to Bed to now support Korean"
- ↑ Verified by User:Aemony on 2022-07-23
- Steam version makes use of D3D11.