Difference between revisions of "Rise of the Triad"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = The game uses [[MLAA]] anti-aliasing which cannot be disabled, despite there being an option for it. | |antialiasing notes = The game uses [[MLAA]] anti-aliasing which cannot be disabled, despite there being an option for it. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
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|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
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+ | |royalty free audio notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = 64-bit added in patch 1.5.1.<ref name="ROTT 1.5.1"/> | |windows exe notes = 64-bit added in patch 1.5.1.<ref name="ROTT 1.5.1"/> | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 09:25, 29 October 2022
This page is for the 2013 remake. For the original game, see Rise of the Triad: Dark War.
Developers | |
---|---|
Interceptor Entertainment | |
Publishers | |
Apogee Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 31, 2013 |
Reception | |
Metacritic | 67 |
IGDB | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Shooter |
Series | Rise of the Triad |
Rise of the Triad | |
---|---|
Rise of the Triad: Dark War | 1995 |
Return of the Triad | 2011 |
Rise of the Triad | 2013 |
Rise of the Triad: Ludicrous Edition | 2023 |
Key points
- Plenty of graphics options accessible via game launcher.
- GOG.com and Steam players can play multiplayer together.[1]
- Blackscreens on multi-monitor systems. Sound and game work fine, but graphics fail to appear.
General information
- Port Report: Rise of the Triad
- Official Forum - General Discussion
- Official Forum - Gameplay Discussion
- Official Forum - Tech Support
- Hardcore Gaming 101 - Comprehensive feature on the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Steam | Not available in Germany. | |||
GamersGate (unavailable) | ||||
Green Man Gaming (unavailable) |
Essential improvements
Skip intro videos
Skip intro videos[citation needed] |
---|
StartupMovies=Apogee_intro StartupMovies=interceptor_intro StartupMovies=UE3Logo StartupMovies=QconLoading to ;StartupMovies=Apogee_intro ;StartupMovies=interceptor_intro ;StartupMovies=UE3Logo ;StartupMovies=QconLoading |
Console
- Game features console access with some basic commands. Console is accessible via ~ or TAB key.
- To access all available commands type first letter and list of all commands that starts with this letter will appear.
- Some commands are considered as cheats. To enter cheat mode you need to enter
dipstick
command to the console first. This will disable score and achievements for current level.
Custom commands and key binding fix
- You can streamline your frequently used commands by binding them on a specific key.
- Some keys cannot be mapped from game menu. Use this guide to rebind commands to your desired keys.
Custom command and key binding fix[citation needed] |
---|
Examples: Bindings=(Name="F10",Command="Exit",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NumPadThree",Command="MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Notes
|
List of default commands | |
---|---|
Command | Description |
GBA_Use | Use |
GBA_Jump | Jump |
GBA_MoveForward | Forward |
GBA_Backward | Backward |
GBA_StrafeLeft | Left |
GBA_StrafeRight | Right |
GBA_Fire | Primary fire |
GBA_AltFire | Secondary fire |
GBA_PrevWeapon | Previous weapon |
GBA_NextWeapon | Next weapon |
GBA_SwitchWeaponX | Switch to weapon X (X = 1 to 5) |
GBA_SwitchToBestWeapon | Select best weapon |
GBA_Duck | Crouch |
GBA_Reload | Reload |
GBA_KnifeHit | Melee |
GBA_ROTTTalk | Talk |
GBA_RemoteRidicule | Remore ridicule |
GBA_ShowScores | Show multiplayer scores |
Turn Off Texture Streaming
Edit Configuration File[citation needed] |
---|
Regain lost FPS from VRAM constraints. Add this to your game's Launch Options -DisableTexturePool Hit OK and run the game. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rise Of The Triad\ROTTGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/217140/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rise Of The Triad\ROTTGame\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/217140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Slider with 60° - 120° range. See Field of view (FOV). | ||
Windowed | Press F11 for switching between fullscreen and windowed mode. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | The game uses MLAA anti-aliasing which cannot be disabled, despite there being an option for it. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Multiplayer is capped at 90 fps | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
- Some people experience parts of Menu screen to be shifted outside the monitor when using Ultra-widescreen resolution.
Changing resolution and fullscreen/windowed[citation needed] |
---|
|
Field of view (FOV)
- Although there is FOV slider, you can tweak FOV via console or configuration file.
- Flawless Widescreen supports this game.
- There is hard range limit to the FOV values. You can only set FOV in 20-120° range.
FOV tweak via console[citation needed] |
---|
|
FOV tweak via config file[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse filtering | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some menus won't work when using a gamepad. For an example, when pausing the game with the gamepad, the user must un-pause with the Esc key. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | By enabling Invert Mouse Y-axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse filtering
- Mouse acceleration seems to be turned off however there is mouse filtering turned on by default causing strange mouse behavior. See fix below.
Mouse filtering fix[citation needed] |
---|
|
Mouse aiming tweak
Mouse aiming tweak[2] |
---|
LookRightScale=0.000000 LookUpScale=0.000000 bEnableMouseSmoothing=False Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0") Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=0") Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=0") Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-40.0 AbsoluteAxis=0") Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+40.0 AbsoluteAxis=0") |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 7.1 audio is supported. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 7777 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues unresolved
Black screen on multi-monitor setups
- There seems to be an issue with multi-monitor setups where game fails to initialize video output. Disable all but one screen as a temporary fix.
- Can be 'fixed' by using Alt+↵ Enter to enter windowed mode, then using Alt+↵ Enter again to return once all intro videos played (Switch back after Unreal Engine video)
Issues fixed
Unable to bind some keys
- Game does not allow players to bind special keys (num keys, page up, down etc.) to commands.
- See Custom commands and key binding fix section for a fix.
Game crashes everytime a quicksave is loaded
Re-enable texture streaming[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit added in patch 1.5.1.[1] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video | |
Multiplayer | RakNet, Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | 7 |
Processor (CPU) | 2.4 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3870 DirectX 9.0c compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6950 |
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/217140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (217140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.