Difference between revisions of "Hellforces"
From PCGamingWiki, the wiki about fixing PC games
m (→API: updated template usage) |
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen Resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen Resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen Resolution|Widescreen resolution]]. |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Hex edit executable|ref=<ref>{{Refcheck|user=Demon272481|date=2022-10-06}}</ref>|fix= | ||
+ | # Go to {{code|{{p|game}}}} and open {{code|hell.exe}} with a hex editor. | ||
+ | # Navigate to offset {{code|0x&7F059}} and replace {{code|00 00 20 44}} with your desired width written as a IEEE floating point value represented as hex in little endian byte order. You can use [https://gregstoll.com/~gregstoll/floattohex/ this tool] to do the conversion. e.g. 1920 IEEE float point = {{code|00 00 F0 44}} | ||
+ | # Repeat with {{code|00 00 F0 43}} at offset {{code|0x7F063}} for the desired height. | ||
+ | # Save and select {{code|640x480}} in {{code|config.exe}}. | ||
}} | }} | ||
Revision as of 03:53, 6 October 2022
Developers | |
---|---|
Orion Games | |
Publishers | |
Buka Entertainment | |
Engines | |
Orion Engine | |
Release dates | |
Windows | March 25, 2005 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Comedy, Contemporary, Zombies |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
SuicideMachine's Hellforces D3D9 wrapper
Installation[3] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SAVES\config.cfg[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVES\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | Use D3D9 Wrapper. | ||
Windowed | Use D3D9 Wrapper. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate may be locked at 60fps if Triple Buffering is disabled.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Hex edit executable[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Light is rendered incorrectly (glitchy shadowmaps)
Replace vortex shader for lightmaps[4] |
---|
|
White screen when trying to launch the game
Start a game using D3DWindower[4] |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 1.1, 1.4, 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, XP | |
Processor (CPU) | 1.5 GHz | 2.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 3 64 MB of VRAM DirectX 9.0a compatible | Nvidia GeForce 5600 FX 128 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Verified by User:Suicide_machine on 2017-07-21
- ↑ 4.0 4.1 4.2 Verified by User:Suicide_machine on 2017-07-11
- ↑ Verified by User:Demon272481 on 2022-10-06