Difference between revisions of "GetsuFumaDen: Undying Moon"
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DarkSonicPT (talk | contribs) (edited video, input, audio, localizations and api) |
DarkSonicPT (talk | contribs) (edited keyboard and mouse, AA, vsync and framerate info) |
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Off, FXAA and TAA. |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Vsync locks the framerate to 60. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = The game is capped at 120 fps. |
|hdr = false | |hdr = false | ||
− | |hdr notes = | + | |hdr notes = No option. |
|ray tracing = unknown | |ray tracing = unknown | ||
|ray tracing notes = | |ray tracing notes = | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown |
Revision as of 22:57, 14 June 2022
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by adding an image or additional information.
Developers | |
---|---|
Konami | |
GuruGuru | |
Publishers | |
Konami | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 17, 2022 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Hack and slash, Roguelike |
Themes | Japan, Supernatural |
GetsuFumaDen: Undying Moon is a singleplayer side view and scrolling hack and slash and roguelike game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Deluxe Edition also available. | ||||
Steam | Deluxe Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1323470/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1323470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Off, FXAA and TAA. | ||
Vertical sync (Vsync) | Vsync locks the framerate to 60. | ||
60 FPS and 120+ FPS | The game is capped at 120 fps. | ||
High dynamic range display (HDR) | No option. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Option to choose Xbox prompts. | |
Impulse Trigger vibration |
PlayStation controllers | Steam Input needs to be activated. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Option to choose Dualshock 4 prompts. |
Generic/other controllers | Steam Input needs to be activated. | |
---|---|---|
Button prompts | Option to choose Nintendo Switch prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE, Voice Overs | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Voice acting is only shouts and noises. | |||
Korean | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4440 AMD Athlon 300GE |
Intel Core i5-6400 AMD FX-8300/AMD Ryzen 3 2300U |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Radeon RX 560 DirectX 11 compatible | Nvidia GeForce GTX 1660 Radeon RX 480 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1323470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1323470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.