Difference between revisions of "Hard Truck 2"
From PCGamingWiki, the wiki about fixing PC games
(→Video: Corrected grammar error) |
(→Video: The GOG version has antialiasing) |
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|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = In the GOG.com version, the <code>dxcfg.exe</code> application can achieve this. | |anisotropic notes = In the GOG.com version, the <code>dxcfg.exe</code> application can achieve this. | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = In the GOG.com version, the DirectX settings (<code>dxcfg.exe</code>) application in the game folder has 2x, 4x and 8x MSAA settings. |
|vsync = always on | |vsync = always on | ||
|vsync notes = In the GOG.com version. Can be forced off in <code>dxcfg.exe</code>. | |vsync notes = In the GOG.com version. Can be forced off in <code>dxcfg.exe</code>. |
Revision as of 08:48, 5 December 2021
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Developers | |
---|---|
SoftLab-NSK | |
Publishers | |
North America | ValuSoft |
Europe | JoWood Productions |
Russia | 1C Company |
Release dates | |
Windows | June 19, 2000 |
Taxonomy | |
Series | Hard Truck, King of the Road |
Hard Truck | |
---|---|
Hard Truck | 1998 |
Hard Truck 2 | 2000 |
Hard Truck: 18 Wheels of Steel | 2002 |
Hard Truck Apocalypse | 2005 |
Hard Truck Tycoon | 2006 |
Hard Truck Apocalypse: Rise of Clans | 2006 |
Hard Truck Apocalypse: Arcade | 2007 |
Rig 'n' Roll | 2009 |
Key points
- Released as Hard Truck 2: King of the Road in Europe June 7, 2002
- Released as Дальнобойщики II in Russia September 27, 2001
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Hard Truck 2: King of the Road | |||
ZOOM Platform | Uses GOG's custom DirectX wrapper. |
Essential improvements
Skip intro videos
Skip intro |
---|
|
Patches
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\truck.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\*.pl1[Note 1] |
-
DRIVER.pl1
is the default profile. New profiles can be created under the Change Driver menu. - Player name can be changed simply by renaming the file.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 only - choice of Small (640x480), Medium (800x600), or Large (1024x960). | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | In the GOG.com version, the dxcfg.exe application can achieve this. |
||
Borderless fullscreen windowed | In the GOG.com version, the dxcfg.exe application can achieve this. |
||
Anisotropic filtering (AF) | In the GOG.com version, the dxcfg.exe application can achieve this. |
||
Anti-aliasing (AA) | In the GOG.com version, the DirectX settings (dxcfg.exe ) application in the game folder has 2x, 4x and 8x MSAA settings. |
||
Vertical sync (Vsync) | In the GOG.com version. Can be forced off in dxcfg.exe . |
||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys are mapped by double clicking on the control name. | |
Mouse acceleration | Controlled by Windows Enhance Pointer Precision setting. | |
Mouse sensitivity | Controlled by Windows Mouse Sensitivity setting. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Adjustments are made via the in-game "On The Road" pause menu. | |
Controller Y-axis inversion | Can be set in the truck.ini file. |
Controller types |
---|
XInput-compatible controllers | The game seems to only recognize a single analogue stick on most controllers.[citation needed] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Force feedback (adjustments are made via the in-game "On The Road" pause menu). | |
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard, Mouse, Joystick. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects. | |
Surround sound | ||
Subtitles | No spoken dialogue | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Using Russian in the NA release only changes the splashscreen, and the plain text UI elements. All of the UI elements that are bitmap based remain English. | |||
Portuguese | Retail release only (Truck Racing 2001: Os Gigantes da Estrada) distributed by Playgames |
Change Game Language to Russian |
---|
[ENV] langv=rus |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus Versus mode only, no business competition or freight racing. |
||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
"your computer does not have graphic accelerator" error on launch
Use dgVoodoo2[1] |
---|
Notes
|
Issues unresolved
- Collisions with other vehicles may cause the vehicle models to get bound (stuck) together.
The impact of this issue can be reduced by changing the game resolution as follows. 1600x1200 (Russian title) or 1280x960 (English title) assuming your graphics card supports these resolutions. If you must use resolutions of 1024x768 or less, avoid colliding with cars and objects as you may experience game breaking physics.
- Falling through the floor or walls of the game map.
This often occurs after changing seats with other drivers many times in a short period. Change seats again or call 911 (use caution as changing seats can cause other issues, see bugs below)
- After changing seats (including changing back and forth) during the trucking mission, some of the rivals disappear.
This makes it impossible to arrive at the destination first. No known fix.
- After conquering the majority of the in-game market share (around 95%), it's no longer possible to find the remaining drivers for hire.
A workaround is to initiate a trucking race, finish it in any position and the remaining unemployed truckers (assuming they participated in the race) may be for hire after the race. This workaround is not guaranteed.
- After conquering the majority of the in-game market share, you often witness your employees engaging into any race you initiate.
(This may be triggered by starting the race directly or by changing seats). While often considered an in-game mechanic, this is very likely a memory leak. No known workaround.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
DirectDraw | 7 | |
OpenGL | 1.2 | |
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, 2000 | |
Processor (CPU) | Intel Pentium II 266 | Intel Pentium III |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 15 MB required (minimal install) | 370 MB required (maximum install) |
Video card (GPU) | Direct3D compatible hardware accelerator 2 MB of VRAM DirectX 7 compatible | 4 MB of VRAM |
- Supported GPUs are not explicitly listed in the official system requirements, however, softlab-nsk referenced support for S3, 3dfx, and SiS cards on the Hard Truck 2 website (until they stopped hosting the webpage).[2]
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:evokethunder on 2019-03-24
- ↑ Hard Truck 2 - Graphics Card Support - last accessed on February 12, 2018