Difference between revisions of "Red Faction: Guerrilla"
From PCGamingWiki, the wiki about fixing PC games
(→Reconstructor: Replaced fixbox title with more appropriate one.) |
(gfwl migration note, game works on 8.1, GFWL fixes, hex editing explanation) |
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{{++}} DirectX 10 mode enables Sun Rays and Ambient Occlusion. Not present on console version. | {{++}} DirectX 10 mode enables Sun Rays and Ambient Occlusion. Not present on console version. | ||
{{--}} DirectX 10 mode can cause [[Red_Faction:_Guerrilla#Performance_issues|performance issues]] and can cause light sources to be visible through objects and terrain. | {{--}} DirectX 10 mode can cause [[Red_Faction:_Guerrilla#Performance_issues|performance issues]] and can cause light sources to be visible through objects and terrain. | ||
− | {{ | + | {{ii}} GFWL migration is not scheduled in the foreseeable future<ref>[http://forum.nordicgames.at/showthread.php?183902-Are-you-removing-GFWL-from-Red-Faction-Guerilla-or-not-Stop-toying-with-us!#post2677408 Are you removing GFWL from Red Faction Guerilla or not? Stop toying with us! - Nordic Games GmbH Forum]</ref> |
'''General information''' | '''General information''' | ||
Line 62: | Line 62: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Red Faction Guerrilla\Options}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Red Faction Guerrilla\Options\rfg_display_options.rfgs_pc}} |
}} | }} | ||
+ | {{--}} Configuration file is [[#Hex edit config file|encrypted]] | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Red Faction Guerrilla}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Red Faction Guerrilla\Saves\}} |
}} | }} | ||
Line 256: | Line 257: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Game doesn't start=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|1=Install latest [http://go.microsoft.com/fwlink/?LinkId=98609 GFWL version]|link=false}} | ||
+ | }} | ||
+ | |||
+ | ===Can't save/log in GFWL=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Make sure to log previously in [[GFWL#Issues fixed|GFWL]] standalone client|link=false}} | ||
+ | }} | ||
+ | |||
+ | ===Can't change resolution=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Launch the game with -width XXXX -height XXXX [[Glossary:Command line arguments|parameters]]|ref=<ref>[http://steamcommunity.com/app/20500/discussions/0/846961716435928877/ Can't change resolution - Steam Community Discussions]</ref>|link=false}} | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Launch the game in DirectX 9 mode with -nod3d10 [[Glossary:Command line arguments|parameter]]|link=false}} | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Hex edit config file|ref=<ref>[http://forums.steampowered.com/forums/showthread.php?t=1686132#post25561609 Red Faction Guerrilla - Change resolution? - Steam Users' Forums]</ref>}} | ||
+ | {{ii}} Hex editing skills are required for the operation | ||
+ | # Open '''[[#Configuration file(s) location|rfg_display_options.rfgs_pc]]''' with an hex editor | ||
+ | # Look at offset 0x001. There's where width is stored | ||
+ | # Height can be found at offset 0x005 | ||
+ | # Change them accordingly. Refer to [http://www.wsgf.org/article/common-hex-values this table] for common little endian values | ||
+ | '''Notes''' | ||
+ | {{ii}} Additional information regarding hex editing can be found [http://www.wsgf.org/article/hex-editing-tutorial-simcity-4-example here] | ||
+ | }} | ||
+ | |||
===Performance issues=== | ===Performance issues=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
Line 280: | Line 309: | ||
|minmem = 1 GB | |minmem = 1 GB | ||
|minHD = 15 GB | |minHD = 15 GB | ||
− | |minGPU = | + | |minGPU = ATI Radeon X1300 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 7600 |
|minVRAM = 128 MB | |minVRAM = 128 MB | ||
|minSM = 3.0 | |minSM = 3.0 | ||
Line 288: | Line 317: | ||
|recCPU = 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) | |recCPU = 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) | ||
|recmem = 2 GB | |recmem = 2 GB | ||
− | |recGPU = | + | |recGPU = ATI Radeon HD 3850 |
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce 8800 |
|recVRAM = 256 MB | |recVRAM = 256 MB | ||
|recSM = 3.0 | |recSM = 3.0 |
Revision as of 11:38, 6 August 2014
Template:Infobox game/row/winporter
Developers | |
---|---|
Volition, Inc. | |
Publishers | |
THQ | |
Nordic Games | |
Engines | |
Geo-Mod 2.0 | |
Physics[1] | Havok |
Release dates | |
Windows | September 15, 2009 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
Key points
- Comes bundled with the Demons Of The Badlands expansion, the Multiplayer Pack DLC, and 2 exclusive multiplayer maps
- DirectX 10 mode enables Sun Rays and Ambient Occlusion. Not present on console version.
- DirectX 10 mode can cause performance issues and can cause light sources to be visible through objects and terrain.
- GFWL migration is not scheduled in the foreseeable future[2]
General information
- Red Faction Wiki - A wiki for the Red Faction universe
- Faction Files - A mod database for the Red Faction series
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- All versions require Games for Windows - LIVE.
Essential improvements
Mod Manager
Gameplay Mods
Physics Mod
Reconstructor
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20500/pfx/[Note 1] |
- Configuration file is encrypted
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 3074 |
UDP | 53, 88, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game doesn't start
Instructions |
---|
Can't save/log in GFWL
Instructions |
---|
Can't change resolution
Instructions |
---|
Instructions |
---|
Instructions |
---|
Performance issues
Instructions |
---|
Instructions |
---|
Random game crashes
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 2.0 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) | 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) |
System memory (RAM) | ||
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | ATI Radeon X1300 Nvidia GeForce 7600 128 MB of VRAM Shader model 3.0 support |
ATI Radeon HD 3850 Nvidia GeForce 8800 256 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/20500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (20500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.