Difference between revisions of "TrackMania United"
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Revision as of 23:29, 15 October 2021
This page is for the original release. For the upgraded version, see TrackMania United Forever.
![]() |
|
Developers | |
---|---|
Nadeo | |
Publishers | |
Focus Home Interactive | |
Deep Silver | |
93 Games | |
Release dates | |
Windows | November 16, 2006 |
Taxonomy | |
Genres | Racing, Tricks |
Series | TrackMania |
⤏ Go to series page | |
TrackMania (2003) | 2003 |
TrackMania Sunrise | 2005 |
TrackMania Nations | 2006 |
TrackMania United | 2006 |
TrackMania Nations Forever | 2008 |
TrackMania United Forever | 2008 |
TrackMania 2: Canyon | 2011 |
TrackMania 2: Stadium | 2013 |
TrackMania 2: Valley | 2013 |
Trackmania Turbo | 2016 |
Trackmania 2: Lagoon | 2017 |
Trackmania (2020) | 2020 |
Key points
- Effectively replaced by TrackMania United Forever. Owners of this game can get it as a free upgrade.[1]
- Online services are no longer active in favor of Forever's.
General information
Availability
- No longer available digitally
Essential improvements
Patches
- Last patch for retail versions is 0.2.0.8 (which also updates StarForce DRM to version 4.50.7.3)
- Launcher's updater now points directly to the Forever upgrade, which is an entirely separate installation and doesn't actually alter the original game. This means that the final 0.2.1.0 update is lost.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Default.SystemConfig.Gbx[Note 1] |
- Graphics settings are stored in the
GfxDevicePerfs.txt
file.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\TrackMania United\Profiles\ %USERPROFILE%\Documents\TrackMania United\Scores\ %USERPROFILE%\Documents\TrackMania United\Tracks\ |
- The profiles folder stores all configuration information and preferences.
- The tracks folder stores all tracks along with any custom tracks.
- The scores folder stores all medal information and race data.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Listed as > 4:3 (large) . Text and other display objects will stretch. |
||
Multi-monitor | GUI elements are severely stretched. | ||
Ultra-widescreen | HUD stretches significantly. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Only supports resolutions up to 1280x960. Can be toggled with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Bilinear,Trilinear, 2x, 4x, 8x, and 16x. | ||
Anti-aliasing (AA) | 2, 4, 6, 8, and 16 samples. | ||
Vertical sync (Vsync) | Listed as Display VSync . |
||
60 FPS and 120+ FPS | No FPS or refresh rate limit. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Every input is remappable in the profile settings. | |
Mouse acceleration | Mouse not used in gameplay. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse not used in gameplay. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Controller can be unplugged during gameplay. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects. | |
Surround sound | System default used | |
Subtitles | The game does not have voice acting. | |
Closed captions | ||
Mute on focus lost | ||
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Hot seat No split-screen. |
||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Peer-to-peer is used to download other players' skins and horns. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2350, 3450 |
UDP | 2350, 3450 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues Fixed
Game does not work properly on Windows 8 and above
Install TrackMania United patched files.[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista |
Processor (CPU) | Intel Pentium 4 1.6 GHz AMD Athlon XP 1600+ | |
System memory (RAM) | 256 MB (512 MB with Vista) | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 3D accelerated 16 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).