Difference between revisions of "Guilty Gear Xrd -SIGN-"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
||
Line 66: | Line 66: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Revision as of 04:58, 27 September 2021
Developers | |
---|---|
Arc System Works | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | December 10, 2015 |
Reception | |
Metacritic | 84 |
OpenCritic | 83 |
IGDB | 78 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Art styles | Anime |
Series | Guilty Gear |
Guilty Gear | |
---|---|
Guilty Gear X | 2001 |
Guilty Gear X2 #Reload | 2006 |
Guilty Gear Isuka | 2006 |
Guilty Gear XX Accent Core Plus R | 2015 |
Guilty Gear Xrd -SIGN- | 2015 |
Guilty Gear 2: Overture | 2016 |
Guilty Gear Xrd -Revelator- | 2016 |
Guilty Gear | 2019 |
Guilty Gear Strive | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Skip intro videos
Skip intro videos[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\SYSTEM[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/376300/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/376300/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA, MLAA and SMAA options; cannot be disabled | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game speed is locked to 60 FPS framerate | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anisotropic filtering (AF)
Anisotropic Filtering[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Alternates between showing keyboard and Xbox button prompts in menus; tutorial prompts can use the alternating control prompts or attack button prompts. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Korean | ||||
Simplified Chinese | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 2 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon HD 7770 DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/376300/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (376300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.