Difference between revisions of "ReadySet Heroes"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: no "this mod" as per the guidelines) |
m (→Video settings: not only FOV) |
||
Line 75: | Line 75: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = {{term|Vert-}} gameplay, spanned HUD, {{term|pillarboxed}} cutscenes and score screens.<ref>{{Refcheck|user=Rose|date=2019-10-29|comment=Compared screenshots taken at custom 5760x1080 and 1920x1080 resolutions.}}</ref><br>Use the [https://community.pcgamingwiki.com/files/file/1450-readyset-heroes-ultrawide-multimonitor-mod/ PCGW community | + | |multimonitor notes = {{term|Vert-}} gameplay, spanned HUD, {{term|pillarboxed}} cutscenes and score screens.<ref>{{Refcheck|user=Rose|date=2019-10-29|comment=Compared screenshots taken at custom 5760x1080 and 1920x1080 resolutions.}}</ref><br>Use the [https://community.pcgamingwiki.com/files/file/1450-readyset-heroes-ultrawide-multimonitor-mod/ PCGW community mod] as a partial workaround. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|pillarboxed}} cutscenes and score screens.<ref>{{Refcheck|user=Rose|date=2019-10-29|comment=Compared screenshots taken at 2560x1080 (native) and 1920x1080.}}</ref> Use [https://community.pcgamingwiki.com/files/file/1450-readyset-heroes-ultrawide-multimonitor-mod/ | + | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|pillarboxed}} cutscenes and score screens.<ref>{{Refcheck|user=Rose|date=2019-10-29|comment=Compared screenshots taken at 2560x1080 (native) and 1920x1080.}}</ref> Use the [https://community.pcgamingwiki.com/files/file/1450-readyset-heroes-ultrawide-multimonitor-mod/ related mod]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Rose|date=2019-10-29|comment=Using a custom system resolution of 3840x2160 and first-launching the game set the config resolution and taken screenshots' resolution to 3840x2160, resulting in sharper image compared to 1080p.}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Rose|date=2019-10-29|comment=Using a custom system resolution of 3840x2160 and first-launching the game set the config resolution and taken screenshots' resolution to 3840x2160, resulting in sharper image compared to 1080p.}}</ref> |
Revision as of 08:23, 2 May 2020
Developers | |
---|---|
Robot Entertainment | |
Publishers | |
Sony Interactive Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 29, 2019 |
Reception | |
OpenCritic | 51 |
IGDB | 71 |
Key points
- Online cross-play between PC and PlayStation.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | [1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CNB\Saved\Config\WindowsNoEditor\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CNB\Saved\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video settings
Field of view (FOV)
Use the ReadySet Heroes FOV mod |
---|
|
Use the Universal Unreal Engine 4 Console Unlocker[2] |
---|
|
Increase FOV by setting its value to vertical in a config file[3] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Exclusive fullscreen
Enable exclusive fullscreen through a config file[3] |
---|
|
Anti-aliasing (AA)
Adjust anti-aliasing quality through a config file[4] |
---|
|
Switch to FXAA through a config file[5] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 |
Enable sharpening through a config file[5] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1 |
Enable super-sampling through a config file[6] |
---|
[SystemSettings] r.ScreenPercentage=150
|
Vertical sync (Vsync)
Enable Vsync through a config file[7] |
---|
|
High frame rate
Increase FPS by setting a custom limit in a config file[8] |
---|
|
Depth of field
Disable depth of field through a config file[9] |
---|
[SystemSettings] r.DepthOfFieldQuality=0
|
Vignette
Disable vignette through a config file[2] |
---|
[SystemSettings] r.Tonemapper.Quality=0
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English and English (United Kingdom) are available. | |||
Arabic | [9] | |||
Traditional Chinese | [9] | |||
Croatian | [9] | |||
Czech | [9] | |||
Danish | [9] | |||
Dutch | [9] | |||
Finnish | [9] | |||
French | [9] | |||
German | [9] | |||
Greek | [9] | |||
Hungarian | [9] | |||
Italian | [9] | |||
Japanese | Only available in Japan.[10] | |||
Korean | [9] | |||
Norwegian | [9] | |||
Polish | [9] | |||
Portuguese | [9] | |||
Brazilian Portuguese | [9] | |||
Romanian | [9] | |||
Russian | [9] | |||
Spanish | [9] | |||
Latin American Spanish | ||||
Swedish | [9] |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Split screen. Letterboxed when playing as two. Choice between PvE co-op, and solo PvE culminating in a PvP brawl. |
||
LAN play | [11] | |||
Online play | 4 | Co-op, Versus PvE co-op, or solo PvE sessions culminating in a PvP brawl. Supports cross-play with PlayStation.[12][2] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Direct IP |
Issues fixed
Inability to join for local co-op
- Using a controller after game launch may result in inability to use its Start button to join for local Keyboard+Mouse & Controller co-op.
Avoid using a controller before the hero selection screen[13] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [14] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8, 10 |
Processor (CPU) | Intel Core i3-4160 AMD A8-7670K |
Intel Core i5-6400 AMD FX-8320 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R9 270 DirectX 12 compatible | Nvidia GeForce GTX 780 Ti AMD Radeon R9 290X |
References
- ↑ Verified by User:Rose on 2019-10-29
- Launching the game directly from the executable results in the "Failed to authenticate! Game must be started through the launcher" message.
- ↑ 2.0 2.1 2.2 Verified by User:Rose on 2019-10-31
- ↑ 3.0 3.1 Verified by User:Rose on 2019-10-29
- ↑ Verified by User:Rose on 2019-10-29
- Setting sg.AntiAliasingQuality to 0 resulted in less blur.
- ↑ 5.0 5.1 Verified by User:Rose on 2019-10-29
- The changes resulted in a visibly sharper image in the game and screenshots comparisons.
- ↑ Verified by User:Rose on 2019-10-30
- Setting to 300 resulted in significantly less FPS, and sharper image.
- ↑ Verified by User:Rose on 2019-10-29
- Setting the monitor refresh rate to 50 caused the game to limit FPS to 50, as displayed by RivaTuner.
- ↑ Verified by User:Rose on 2019-10-29
- Setting the value to 500.000000 resulted in RivaTuner displaying 230 FPS at gameplay and more at menu screens.
- ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 Verified by User:Rose on 2019-10-30
- ↑ ReadySet Heroes - Epic Games Store - last accessed on 2019-10-25
- "Japanese VO available only in Japan"
- ↑ Verified by User:Rose on 2019-10-30
- No LAN options are present.
- ↑ PS4 Brawler ReadySet Heroes Gets New Updates, Cross-Play With PC Today - last accessed on 2019-10-31
- ↑ Verified by User:Rose on 2019-10-30
- The issue occurred consistently with a KB/M and one controller setup, and following the steps as instructed always solved it.
- ↑ Verified by User:Rose on 2019-10-29
- As displayed by RivaTuner.