Difference between revisions of "Moss"
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(→Availability: Added note about existence of OculusAPI in Steam build) |
Marioysikax (talk | contribs) (Cover change, oculus notes. Adding stub back, because many basics are still missing from the article, e.g. paths and graphics options.) |
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{{Infobox game | {{Infobox game | ||
− | |cover = Moss | + | |cover = Moss - Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Polyarc}} | {{Infobox game/row/developer|Polyarc}} | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Oculus | 1942343732456615 | Oculus | | | Windows }} | {{Availability/row| Oculus | 1942343732456615 | Oculus | | | Windows }} | ||
− | {{Availability/row| Steam | 846470 | Steam | | + | {{Availability/row| Steam | 846470 | Steam | | | Windows }} |
{{Availability/row| Viveport | c3212c58-5f00-44a4-aa09-dfd70499253c | Account | | | Windows }} | {{Availability/row| Viveport | c3212c58-5f00-44a4-aa09-dfd70499253c | Account | | | Windows }} | ||
}} | }} | ||
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|htc vive notes = | |htc vive notes = | ||
|oculus rift = true | |oculus rift = true | ||
− | |oculus rift notes = | + | |oculus rift notes = With Steam version, game should automatically use Oculus SDK.<ref>{{Refsnip|url=https://steamcommunity.com/app/846470/discussions/0/1696049513777312349/#c1696049513780722572|title=Oculus SDK? :: Moss General discussion, Post #1|date=2020-01-28|snippet=It supports the Oculus Rift natively. SteamVR doesn't load up, and the left menu button is used for the ingame menu.}}</ref><br/>However in case it doesn't, use <code>-hmd=oculushmd</code> [[Glossary:Command line arguments|launch parameter]] to force it.<ref>{{Refsnip|url=https://steamcommunity.com/app/846470/discussions/0/3160848559784237455/#c1710690176744893510|title=Oculus SDK support ? :: Moss General discussion, Post #1|date=2020-01-28|snippet=Yes, add this to the launch options: -hmd=oculushmd}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/oculus/wiki/steamgameswithnativesupport|title=steamgameswithnativesupport - /r/oculus|date=2020-01-28}}</ref> |
|osvr = false | |osvr = false | ||
|osvr notes = | |osvr notes = | ||
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|play area standing = true | |play area standing = true | ||
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = false |
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} |
Revision as of 22:05, 28 January 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Polyarc | |
Release dates | |
Windows | June 7, 2018 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Oculus Store | ||||
Steam | ||||
Viveport |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/846470/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/846470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | With Steam version, game should automatically use Oculus SDK.[1] However in case it doesn't, use -hmd=oculushmd launch parameter to force it.[2][3] |
||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1 | 10 |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen 5 1400 |
Intel Core i7-4790 AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon RX 480 4 GB of VRAM | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (846470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Oculus SDK? :: Moss General discussion, Post #1 - last accessed on 2020-01-28
- "It supports the Oculus Rift natively. SteamVR doesn't load up, and the left menu button is used for the ingame menu."
- ↑ Oculus SDK support ? :: Moss General discussion, Post #1 - last accessed on 2020-01-28
- "Yes, add this to the launch options: -hmd=oculushmd"
- ↑ steamgameswithnativesupport - /r/oculus - last accessed on 2020-01-28