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Difference between revisions of "Tribes: Vengeance"

From PCGamingWiki, the wiki about fixing PC games
m (Reverted edits by 95.135.24.229 (talk) to last revision by Garrett)
Tag: Rollback
m (updated template usage)
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{{Infobox game/row/date|Windows|October 5, 2004}}
 
{{Infobox game/row/date|Windows|October 5, 2004}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Tribes: Vengeance
 
|wikipedia    = Tribes: Vengeance
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==Video settings==
 
==Video settings==
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/tribes-vengeance
+
|wsgf link                  = https://www.wsgf.org/dr/tribes-vengeance
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See the [http://www.wsgf.org/dr/tribes-vengeance WSGF entry].
+
|widescreen resolution notes= See the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = 85°, {{term|Vert-}}. See [[#Field of view (FOV)|Field of view (FOV)]] or [http://www.wsgf.org/dr/tribes-vengeance WSGF entry].
+
|fov notes                  = 85°, {{term|Vert-}}. See [[#Field of view (FOV)|Field of view (FOV)]] or [https://www.wsgf.org/dr/tribes-vengeance WSGF entry].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  

Revision as of 01:31, 16 June 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Tribes: Vengeance
Tribes: Vengeance cover
Developers
Irrational Games
Publishers
Sierra Entertainment
Engines
Unreal Engine 2
Release dates
Windows October 5, 2004
Tribes: Vengeance on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals 2024

Key points

Re-released for free by Hi-Rez Studios in 2015

General information

Tribalwar
Subreddit
Fan site with download

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
Official website
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Program\Bin[Note 1]
<path-to-game>\Content\System[Note 1]

Save game data location

System Location
Windows <path-to-game>\Content\Saves[Note 1]

Video settings

Template:Video settings

Widescreen resolution

Edit INI files[1]
Base game
  1. Go to the configuration file(s) location.
  2. Open DefTribesGUIState.ini.
  3. Add or Adjust the following lines accordingly to your resolution
ScreenResolutionChoices=800x600
ScreenResolutionChoices=1024x576
ScreenResolutionChoices=1024x768
ScreenResolutionChoices=1280x720
ScreenResolutionChoices=1280x1024
ScreenResolutionChoices=1366x768
ScreenResolutionChoices=1600x1200
ScreenResolutionChoices=1920x1080
ScreenResolutionChoices=2560x1440
ScreenResolutionChoices=3840x2160

Field of view (FOV)

Edit ini file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once).
  3. Go to class [Engine.PlayerController].
  4. In this section adjust both DesiredFOV=85.000000 and DefaultFOV=85.000000.

Windowed

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Find Suppress=WindowedMode and comment it (put a ; at beginning of the line)

Notes

You can toggle between fullscreen and windowed mode with Alt+ Enter now

Anisotropic filtering (AF)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line LevelOfAnisotropy=1 (maximum is 16).

Vertical sync (Vsync)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section find UseVSync=False which can be set to true to enable v-sync

High frame rate

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line DesiredRefreshRate=60

Input settings

Template:Input settings

Mouse acceleration

Edit User.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once)
  3. Add the following lines at the bottom:
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=1.00000
MouseSamplingTime=0.001
MouseAccelThreshold=0.000000
DoubleClickTime=0.200000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Mouse sensitivity

Edit User.ini[citation needed]
  1. Set in-game sensitivity slider to 1.00
  2. Calculate your sensitivity for UT2004 on mouse-sensitivity.com
  3. Edit your User.ini with a text editor:
[Engine.Input]
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

[Engine.PlayerInput]
MouseSensitivity=1.00000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play
GameSpy services have been shut down;[2] see GameSpy for workarounds.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7200
32 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References