Difference between revisions of "Tom Clancy's Splinter Cell: Pandora Tomorrow"
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Shooterboss (talk | contribs) (Made one of the fixes neater.) |
Shooterboss (talk | contribs) m (Moved some info from the key point to the fix itself.) |
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'''Key points''' | '''Key points''' | ||
− | {{--}} Shadows | + | {{--}} Shadows may not render correctly. (see [[#Broken and missing shadows|Issues fixed]].) |
{{--}} Online multiplayer is no longer functional. | {{--}} Online multiplayer is no longer functional. | ||
{{--}} This game is not available digitally. | {{--}} This game is not available digitally. | ||
Line 237: | Line 237: | ||
==Issues fixed== | ==Issues fixed== | ||
===Broken and missing shadows=== | ===Broken and missing shadows=== | ||
+ | {{--}} Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete. | ||
+ | {{ii}} This issue is still present in the ''Ultimate Splinter Cell Collection'' release. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Experimental fix}} | {{Fixbox/fix|Experimental fix}} |
Revision as of 13:19, 15 April 2016
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows may not render correctly. (see Issues fixed.)
- Online multiplayer is no longer functional.
- This game is not available digitally.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SafeDisc disc check. |
- Later re-released in the Ultimate Splinter Cell Collection.
Essential improvements
Patches
Last patch for your version is automatically downloaded by SC:PT Updater Launcher.
HD Textures from PS3 version
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
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Instructions |
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Field of view (FOV)
Instructions |
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Windowed
Instructions |
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Anti-aliasing (AA)
- Only required for Nvidia cards.
Instructions |
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Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Broken and missing shadows
- Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete.
- This issue is still present in the Ultimate Splinter Cell Collection release.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium IV 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |